tag:blogger.com,1999:blog-1954394848487110923.post3220924639792024066..comments2024-03-24T23:21:24.747-04:00Comments on Gothridge Manor: Coshing, It Is All the RageGothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-1954394848487110923.post-70953228722689105752018-01-21T07:29:14.074-05:002018-01-21T07:29:14.074-05:00I like this rule. Seems pretty straightforward, si...I like this rule. Seems pretty straightforward, simple and logical.Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-55385336087593704382018-01-20T10:27:54.766-05:002018-01-20T10:27:54.766-05:00That is cool. I'll show her. Thanks JB.That is cool. I'll show her. Thanks JB.Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-38939550119023847112018-01-19T13:20:17.919-05:002018-01-19T13:20:17.919-05:00By the way (and totally off subject): have you sho...By the way (and totally off subject): have you shown the Whisk this post on tumblr?<br /><br />http://seandunkley.tumblr.com/post/160763229767/rations-for-various-rpg-races<br /><br />Very awesome.<br />: )JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-1295915237718184362018-01-18T20:10:09.987-05:002018-01-18T20:10:09.987-05:00I do remember that and was trying to remember how ...I do remember that and was trying to remember how you ran it, but couldn't remember any of the details.Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-611145096091740592018-01-18T20:08:41.170-05:002018-01-18T20:08:41.170-05:00I'll have to dig out my B/X book and reread it...I'll have to dig out my B/X book and reread it again. And as far as magical helms go, I can't remember the last time one was found in my game. But yeah dude, it's magical, it's only job is to keep your head intact, and I think coshing would be covered in its duties.Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-38565024326284660672018-01-18T13:35:34.509-05:002018-01-18T13:35:34.509-05:00
It was a while ago but we used this back when yo...<br /><br />It was a while ago but we used this back when you played Ashling <br /><br />Head Shot<br />The attacker may elect to try a head shot on helmless target. The attack roll is at a disadvantage. The target makes a normal roll for his saving throw. If the target fails his saving throw, he falls unconscious. If the target<br />is unaware or surprised the attack is normal.<br />Targets that are five times the size of the attacker are not effected by head shots.Robert Conleyhttps://www.blogger.com/profile/03863009007381185340noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-8026713962157739592018-01-18T10:08:55.457-05:002018-01-18T10:08:55.457-05:00I love coshes and "blackjacks;" there we...I love coshes and "blackjacks;" there were rules for them in the old Unearthed Arcana that I made extensive use of, back in my AD&D days.<br /><br />My second book, The Complete B/X Adventurer, included a bounty hunter (based on the Bard Games write-up). My adaptation gave the class the following ability:<br /><br />"...when striking an opponent with surprise, a bounty hunter may WAYLAY his victim with a fist or blunt weapon. A normal to hit roll is made and, if successful, the bounty hunter does double damage and knocks the target unconscious for a number of minutes equal to the damage caused. If the waylaid target is of equal or greater level or or hit dice to the bounty hunter, it may make a save versus death ray to avoid losing consciousness."<br /><br />In a B/X game that included such a class, I'd allow non-bounty hunters to cosh someone in similar fashion with the caveats: must use a weapon (not a fist), damage is NOT doubled (and thus KO time is halved), and a saving throw is ALWAYS permitted. <br /><br />Save adjustments for helmets seems a little fiddly to me (bonuses for magic armor/helms?) but I might allow them on a case-by-case basis.<br /><br />My B/X Companion had unarmed combat rules that allow knock-outs, but it does not address blackjacks/coshes. JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.com