tag:blogger.com,1999:blog-1954394848487110923.post3611702442243882912..comments2024-03-24T23:21:24.747-04:00Comments on Gothridge Manor: Blogging Fun and How's the Weather?Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-1954394848487110923.post-47543159697068147072011-03-11T17:23:53.652-05:002011-03-11T17:23:53.652-05:00Uh yeah...I pretty much make up the weather as it ...Uh yeah...I pretty much make up the weather as it occurs to me to do so. Just like in real life. ;)Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-50678999280155032562011-03-11T15:29:05.036-05:002011-03-11T15:29:05.036-05:00I only mention the weather if it's relevant or...I only mention the weather if it's relevant or will have some sort of impact on the players, in which case I make it up on the spot.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-88366203092580665342011-03-11T15:22:13.232-05:002011-03-11T15:22:13.232-05:00That's brilliant, Carter, I think if I ever fe...That's brilliant, Carter, I think if I ever felt inclined to bother with "random weather" in my campaign that's the simple route I'd take. Thanks for sharing that.Tim Knighthttps://www.blogger.com/profile/03845783872464372488noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-50336100213984760752011-03-11T15:00:54.596-05:002011-03-11T15:00:54.596-05:00The best weather system I've seen (though I ha...The best weather system I've seen (though I haven't read Al's yet) was proposed by Talysman:<br /><br />http://9and30kingdoms.blogspot.com/2011/03/hows-weather.htmlCarter Soleshttps://www.blogger.com/profile/01286436801953647693noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-16658239212974765182011-03-11T10:18:26.704-05:002011-03-11T10:18:26.704-05:00My simple weather system: http://beyondtheblackgat...My simple weather system: http://beyondtheblackgate.blogspot.com/2009/06/talk-about-weatherwith-your-players.htmlAlhttps://www.blogger.com/profile/01682401446176099294noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-66707398693297473232011-03-11T09:21:32.389-05:002011-03-11T09:21:32.389-05:00As long as it effects the players badly I use snow...As long as it effects the players badly I use snow, heavy rain or fog so others (bad guys/zombies etc.....) can creep up on them.The Angry Lurkerhttps://www.blogger.com/profile/01227314379603418332noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-71912132755031896442011-03-11T09:18:48.100-05:002011-03-11T09:18:48.100-05:00I used to just make it up as I went, but about a y...I used to just make it up as I went, but about a yea ror so ago I developed and began using random charts. These are region and time-of-year-specific and I roll for every day that I think about it. The charts are such that a result might be "3 days of rain" or "2 days of snow, accumulation 4d6 inches" so I don't have to actually roll everyday.<br /><br />When our current campaign started, the party set off to explore a ruin and on day two of a three-day overland jaunt I rolled up a late-season snowstorm. It really added to the atmosphere and provided a nice added bit of antagonism for the low-level party. Some of my players are survivor-types at heart, so they a tleast two of them really enjoyed planning for and overcoming the weather.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-56781521643953052282011-03-11T09:16:28.548-05:002011-03-11T09:16:28.548-05:00I like both Grendelwulf's & Beedo's me...I like both Grendelwulf's & Beedo's methods. Good stuff.<br /><br />I usually make a passing mention of it, but sometimes forget. It rarely has an effect on gameplay. The exception is when I've run ocean voyages. It seems like then I describe the weather more often and it matters more when I do.NakiaPopehttps://www.blogger.com/profile/17406561137170462267noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-71801965649755024752011-03-11T09:08:22.574-05:002011-03-11T09:08:22.574-05:00I have used everything from the charts from the Gr...I have used everything from the charts from the Greyhawk box set to actual weather reports. I would usually pick a location in the world similar to wherever the adventure was happening and look up a few weeks of weather from that place. Presto! Instant weather tracking!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-39655269028949399242011-03-11T09:00:55.098-05:002011-03-11T09:00:55.098-05:00I use an excel sheet with all 365 days listed out,...I use an excel sheet with all 365 days listed out, and have some simple random formulates to calculate the weather in advance - so I have a year's worth of weather for the main campaign area!<br /><br />I find as I cross off days, weeks and months on the campaign calendar, it's easy just to cross reference the chart (when relevant) and make the weather part of the game.<br /><br />It's not very detailed - general temperature, wind and precipitation.Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-42242423538197602742011-03-11T08:54:25.581-05:002011-03-11T08:54:25.581-05:00I usually only mention weather if it 1) it makes ...I usually only mention weather if it 1) it makes sense that it would have a mechanical effect on game play (i.e. armor in a desert or chainmail bikini in the artic) 2) is useful to set mood.<br /><br />I think it would be interesting to include weather as a random encounter (i.e. heavy rains limiting movement and potentially causing mud slides) or getting struck by lightining while riding about on horseback in storm in full plate.Xyanthonhttps://www.blogger.com/profile/07902260753434100101noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-35100028895095899992011-03-11T08:34:47.130-05:002011-03-11T08:34:47.130-05:00Weather has always been a plot device or something...Weather has always been a plot device or something to add atmosphere in my games. <br /><br />I know <i>really</i> I should be rolling on banks of detailed charts, but it's too much hassle. <br /><br />My attitude is - very broadly - is the weather's awful no-one's going to go adventuring anyway ;)Tim Knighthttps://www.blogger.com/profile/03845783872464372488noreply@blogger.com