tag:blogger.com,1999:blog-1954394848487110923.post3267670677566181841..comments2024-03-24T23:21:24.747-04:00Comments on Gothridge Manor: Going Through the Spells: Detect EvilGothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1954394848487110923.post-86460282938824984952020-03-05T15:06:51.598-05:002020-03-05T15:06:51.598-05:00When using any of the clerical spells that referen...When using any of the clerical spells that reference "Evil" I define that in the terms of the Cleric's religion, so different clerics would detect different things. Obviously it comes with a little front end work but anything i can do to make the Cleric feel like a different thing than just a mage with a different spell list feels worthwhile.Deadtreenoshelterhttps://www.blogger.com/profile/18109223559705593102noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-80988844412180100042020-03-04T15:18:26.676-05:002020-03-04T15:18:26.676-05:00"Hostile intent" is a good way to go. De..."Hostile intent" is a good way to go. Determining "Evil" is an issue in a highly individualistic, nominalist society. pugbuddyhttps://www.blogger.com/profile/07044565757701097331noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-89559666141008809792020-03-03T22:48:08.508-05:002020-03-03T22:48:08.508-05:00Yeah, it just makes more sense to me. Easier inter...Yeah, it just makes more sense to me. Easier interpretation. Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-55221268545103876592020-03-03T18:37:51.925-05:002020-03-03T18:37:51.925-05:00That GURPS solution is so elegant. Seems like a no...That GURPS solution is so elegant. Seems like a no-brainer now. Dr. Mike Desinghttps://www.blogger.com/profile/03826501692186095437noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-89575051469483565962020-03-03T11:14:47.783-05:002020-03-03T11:14:47.783-05:00Great in depth response. Thanks for sharing this.Great in depth response. Thanks for sharing this.Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.comtag:blogger.com,1999:blog-1954394848487110923.post-50895193842988658752020-03-02T23:16:53.734-05:002020-03-02T23:16:53.734-05:00I've never liked the idea of detecting intent ...I've never liked the idea of detecting intent for <i>detect evil</i> (at least as a first level spell). That is really what the second level spell <i>ESP</i> is designed for in my book.<br /><br />Instead I generally use the definition of "evil" from the AD&D spell <i>protection from evil</i>, as a supernatural being, such as undead, summoned, and conjured beings. And yes, <i>detect evil</i> actually detects "good" as well, but the feeling is quite different. But most clerics are on the look out for evil rather than good, hence the name of the spell.<br /><br />In my current game I have Unholy and Holy elemental energies, and detect evil basically detects Unholy energies in a thing, creature, or spell. Holy energies do extra damage against unholy things, and vice versa. [And in keeping with my original interpretation, Holy energies as well.]<br /><br />Even if a mortal character is the most homocidal chaotic-evil psychopath imaginable, they won't detect as "evil" unless they have some item, spell effect, or curse that has some sort of unholy connection. Of course if they are <b>that</b> evil then they probably do have some sort detectable effect about them (even if it's just the curse of their victims made manifest). [Or made a bargain with a demon for unholy weaponry that screams as it destroys the souls of it's victims.<br />Reverance Pavanehttps://www.blogger.com/profile/01217657347160811310noreply@blogger.com