tag:blogger.com,1999:blog-19543948484871109232024-03-14T11:22:59.456-04:00Gothridge ManorGothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.comBlogger1976125tag:blogger.com,1999:blog-1954394848487110923.post-59847401967030907372024-03-02T12:02:00.001-05:002024-03-02T12:02:52.480-05:00ShadowDark Magic Items<p>The next campaign I run will use the ShadowDark RPG. I'm not sure when that'll be (I'm hoping a little later this year), but ShadowDark is my choice. I've only experienced it with one-shots. I want to kick the tires on a campaign. </p><p>ShadowDark is a grim, gritty, and other words that begin with g system. It is geared for low-level play, only going to 10th level in the rulebook. There are several low-level magic items included. Some familiar, some not so much. I needed to play around with creating a few of my own. Here is a quartet of magic items I offered on my <a href="https://www.patreon.com/posts/sd-1-magic-item-98658312" target="_blank">Patreon</a>. The PDF is free to grab. Some folks prefer the actual item can join and get some cool stuff in the mail. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://www.patreon.com/posts/sd-1-magic-item-98658312" imageanchor="1" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="828" data-original-width="638" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDD1rosUaRZ0ZlPFi9VRrHwjVgEvoTTEmCbQqHXq-ZbrXfKdsol8YUyjQ0omzLO2Q_GydKXMEVozFYAyt5KKxg3GJ8ZqRSdrlWXnTdBL2bDc_JgY6zzt3iFm4_hmdaj6T9mUqj8hk0tL8jeAHDGHhyeWHx1z8dtH3hja6V80u4ztIZsIPsy9CzfFPFc_3Q/w309-h400/SD%231%20Magic%20Item%20Cards.png.jpg" width="309" /></a></div><p>These magic items are very specific to my setting, but adjusting them to your setting would only take a little elbow grease. I just thought to myself younger people have no idea what elbow grease means. </p><p>A trio of artists with their fanatic black and white artwork made these cards possible. Carlos Castillho did two of the pieces, Daniel Whitehall, and William McAusland. I used the format of ShadowDark and I like the section dedicated to the history of the item. It helps ground the item within a setting.</p><p>I hope this finds everyone well and gaming. Enjoy.</p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com2tag:blogger.com,1999:blog-1954394848487110923.post-86335072891616723302024-02-24T19:09:00.003-05:002024-02-24T19:09:31.818-05:00Fun Facts About Medieval Stairways<p>I'm always writing adventures of some sort and I like to explore the intricate details of 'things' in an attempt to ground the adventure with these details. My <a href="https://www.pinterest.com/gothridgemanor/parts-pieces-of-things/" target="_blank">Pintrest </a>has a section dedicated to the anatomy and or terminology of things. Tonight, I was checking for names of stair parts. I went down a shallow rabbit hole and thought I'd share some of the things I thought were interesting. I have no idea if these are fact or fiction. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjf6RPbKB34OsTqoGJhlIXc-skg9LMzQTcx7IOgwrvAarjATYt_fgO0nRQXL3Ukw_Nl3odJcFIqflJ_btdhetv5-0FOGXEU4n6mfbhv_YvjLMzrP-YzngqDzV5XEOvLKuiLg3SmhEpux_0k730Rs9wr814BKYO2Av1vyv-jyeaO2b2NZsstsVe3iUPw3TCm/s640/gettyimages-630811009-24520-427x640.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="640" data-original-width="427" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjf6RPbKB34OsTqoGJhlIXc-skg9LMzQTcx7IOgwrvAarjATYt_fgO0nRQXL3Ukw_Nl3odJcFIqflJ_btdhetv5-0FOGXEU4n6mfbhv_YvjLMzrP-YzngqDzV5XEOvLKuiLg3SmhEpux_0k730Rs9wr814BKYO2Av1vyv-jyeaO2b2NZsstsVe3iUPw3TCm/w268-h400/gettyimages-630811009-24520-427x640.jpg" width="268" /></a></div><br /><p></p><ul style="text-align: left;"><li>Stairs were build in tight, steep spirals when castles were fortifications, before they became noble homes. </li><li>Stairs were built clockwise. To give the defenders an advantage. They assumed the majority of soldiers would be right-handed. Some militaries required their men to fight ambidextrous. I've never read this before, but I think it could make an interesting nuisance. </li><li>The above fact is disputed (but still cool) and some say stairways were built clockwise so folks could run their hand on the righthand wall for balance. To compensate for the too-much-grog-walk?</li><li>Some argue that the newel staircases are so small with no handrails that there was no room for swinging weapons (although it would be a hell of place for a dagger fight) and both combatants would fall to their deaths. A step does1d6 damage. </li><li>One other point, I think the best one, if the attackers are already inside running up the stairs, the fight is lost. The attackers are now mopping up and looking for loot. </li><li>Steps were built uneven. This gave defenders 'homefield' advantage as they were accustom to the idiosyncrasies of the steps and could take advantage of the situation when an attacker tripped on the uneven step. Also known as a trip step.</li></ul><div>If you have any other fun facts about castle stairs please let me know. I was looking around and these seemed to be the ones that came up frequently. </div><p></p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com6tag:blogger.com,1999:blog-1954394848487110923.post-31190661819199138732023-12-29T07:56:00.002-05:002023-12-29T07:56:35.007-05:00Resurrecting My Channel With ShadowDark<div style="text-align: justify;">It's been a minute since I've posted here. Took a little dusting and a few repairs to get The Manor ready for company. I've been wanting to find a different creative channel and I went back to YouTube. I had a handful of videos, the last of which I post over 5 years ago. But I thought I would give YouTube another go. </div><div style="text-align: justify;"><br /></div><div><div style="text-align: justify;">I'm starting off with an Unboxing of ShadowDark. I received my box of goodies and turned on the camera. What better time to start now. There is one part where I'm not facing the camera and talking to my bookshelf and a few times where my big fat elbow blocks the camera.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Ivy took the picture for my thumbnail. I had several ideas how to do it. She made it simple and beautiful. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://youtu.be/hF7PqdO7qr4" imageanchor="1" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="720" data-original-width="1280" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_ciuCbpPT_DjgHO4f3EwPmPylCbW3THY1clWsQ5YnzBcd0fbu5-3XQx8SnC9hemLEUQe9UD5RHwWhYEc9TQ3K84vhem3wZk5TPbfoD9ItBVJcOhlGFYwprJJAMNEnF-PTaJEbatxl2CyMMlOlSajA0z8He1ftnbRs9YSQRhEXzPAeXqtvHfWc3lGaN0T7/w400-h225/Episode%201%20ShadowDark%20Unboxing.jpg" width="400" /></a></div><br />Click the picture above to check it out or the video below. I'm hoping a revival of my channel helps spark my creativity again. That field has been fallow for too long. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Enjoy.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/hF7PqdO7qr4" width="320" youtube-src-id="hF7PqdO7qr4"></iframe></div><br /><div><br /></div></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com2tag:blogger.com,1999:blog-1954394848487110923.post-3434915752249370852023-03-31T10:21:00.001-04:002023-03-31T10:21:48.694-04:00Random Encounters: Love Them!<p></p><div style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvZafTxt0DcW0bSkwl33jtBX5PLBdzpLXksjUcq7Nn_b56zMY5fXW-fxvSSsg4bJrw898U22xzzUk4MqvLUVPgXvitp8u_3xBJOZDGLCzCG0H4vivllZAJkGSLUwGv4t9Ekrk---w2pXi8z5m0X-xs0UjVwvLLv8b2vZ4Pi9iVc11DGpa1pmfWMzMBgQ/s1673/Random%20Encounter.jpeg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="1668" data-original-width="1673" height="319" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvZafTxt0DcW0bSkwl33jtBX5PLBdzpLXksjUcq7Nn_b56zMY5fXW-fxvSSsg4bJrw898U22xzzUk4MqvLUVPgXvitp8u_3xBJOZDGLCzCG0H4vivllZAJkGSLUwGv4t9Ekrk---w2pXi8z5m0X-xs0UjVwvLLv8b2vZ4Pi9iVc11DGpa1pmfWMzMBgQ/s320/Random%20Encounter.jpeg" width="320" /></a></div><div style="text-align: center;"><span style="font-size: x-small;">Picture swiped for my own purposes from <a href="https://randomencounter.bigcartel.com/" target="_blank">Random Encounter</a>. I want this sticker!</span></div><div style="text-align: center;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;">It's been a while since my last entry. More health issues. More computer issues. More blah blah uninteresting shit. This week, my wife grabbed me a new writing laptop that allows me to work where ever I roam. My old laptop had the battery life of a one pump chump on prom night. I upgraded and got back to work on my much delinquent Kickstarter, The Many Crypts of Lady Ingrade.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">I like the idea of a woman of minor nobility obsessed with the thought of her crypt plundered by adventurers. I mean, you can't call her paranoid when it will probably happen. So her way of combating that issue is to build several crypts with deadly traps and creatures. To murderize those blasphemous adventurers who dare to disturb her eternal rest and take all her shit. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">I grabbed a lot of inspiration from Countess Elizabeth Bathory. The Blood Countess as she is known. If you go to her <a href="https://en.wikipedia.org/wiki/Elizabeth_B%C3%A1thory" target="_blank">Wikipedia page</a> it calls her an alleged serial killer. She had her servants help her out. Allegedly, they killed hundreds of girls over a twenty year period. I'm not sure how many experience points you get for a village girl. I imagine it'll take a lot of them to get you to the next level.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">I'm writing a small crypt adventure to include in the zine. I want to add more crypts than I have. When you use 'many' in the title you should have more than a few. I'm in the beginning of writing it, and have an idea of where it'll go. But tonight, at the bookstore, with my new laptop, I started working on the Kickstarter Adventure and got to the random encounter section.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">A quick history about random encounters and myself. I was not a fan of random encounters in the past. I didn't like the bland 1d6 tables with 1d4 orcs, 1d6 goblins, and so on. It was just a time sink. Eh. Boring. It wasn't until a few moons back, when I started using them. I love to write adventures and decided to mold this aspect of gaming to what I like. It's nothing new, but I gave each random encounter context. When the party encounters the random encounter something is going on. In media res. This encounter had purpose other than to waste time and resources. Also, I don't make all the random encounters negative. I want there to be a chance they benefits from the randomness of the world. Perhaps a traveling peddler that happens to have information about where they're going to reduce the party's chance of becoming lost. Or maybe he has something tangible to assist them, such as a potion or equipment. It adds a nice element of randomness to the random encounters. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Here's what I like to do with the random encounters and yes, I understand this may make it less random, but it works for me, I roll the random encounters before the game when the opportunity presents itself. Not always, but I like to do this to integrate the random encounter into the night's adventure without seams. As if it were a planned encounter. I want to remove the meta-game aspect. Example, when the party starts yapping about their next genius plan they will abandon as soon as they encounter the enemy, the GM rolls dice without saying a word. They know. They know the GM is ready to bring down some sort of random thunder on their little imaginary heads. They way I do it, the thunder happens without notice.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">I get there are ways to check for random encounter without notifying the party, but this gives me a chance to work it into the adventure. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Say I roll a couple of random encounters for tonight's game. The party is traveling from Hounds Head to the nearest Northman barrow field because they spent all their money on defective Hugo's Healing Potions. I prepare those random encounters, but I may not use them. If it doesn't fit the flow of the adventure I am not going to bog down play, trying to fit in an encounter. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Let's go back to the topic of creating a random encounter in context. The con of that is, these encounters are usually unique. If I roll the same encounter then I would need to reroll. Some of the encounters have enough flexibility that you can develop a small plotline, if you chose, about the series of encounters. But most of them are one and done.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">If I create an encounter with context that provides meaning. Something as a GM I can run with and find the voice and tone of that encounter. In my Starter Adventures there's a random encounter where the players find a drunk goblin. The drunk goblin pulls down his pants, slaps his ass, and starts making kissing noises. The goblin had a 50% survival rate. Some thought he was funny enough to spare, where other murder hobos specifically said they are shooting the goblin in his bare ass with an arrow. Either choice it was fun to set that scene. But at the same time, I don't want to have three encounters with kiss my butt drunken goblins. Although now that I'm thinking about it that might be fun.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Alright, enough of this! Let's get to some actual encounters. I share a few I've written in the past and a couple I came up with tonight.</div><div style="text-align: justify;"><br /><span><a name='more'></a></span></div><div style="text-align: justify;"><span style="font-family: inherit; font-weight: bold;">Giant Killer</span></div><div style="text-align: justify;"><span style="font-family: inherit; font-weight: bold;"><br /></span></div><div style="text-align: justify;"><div style="margin-bottom: 0pt;"><span style="font-family: inherit;">The trees shake and bend. A</span>n 8’ humanoid emerges from be<span style="font-family: inherit;">neath the trees. Yellow skin with green patches, jagged nails on oversized hands rip through a trunk of a nearby tree. It lurches as it releases a guttural noise. It staggers into the opening and falls face forward into the ground with a large spear in its back.</span></div>
<p class="MsoNormal" style="margin-bottom: 6pt;"><span lang="en-US" style="line-height: 125%;"><span><span style="font-family: inherit;">There is a moment of silence when another </span><span style="font-family: inherit;">8’ creature wearing patchwork armor, steps out to grab the spear with both hands and shoves it deeper until bones crack. <o:p></o:p></span></span></span></p>
<p class="MsoNormal" style="margin-bottom: 6pt;"><span lang="en-US" style="line-height: 125%;"><span style="font-family: inherit;">Boc-Tu's are native creatures to the Komor Forest. They are hostile to any life. Even their own kind. If it sees the party it attacks. Tactics are basic and brutal. If it doesn't see the party it takes a large, stone skinning knife and flays the meat off the bones and stuffs it into a empty sack it wore on its belt.<o:p></o:p></span></span></p>
<p class="MsoNormal" style="margin-bottom: 6pt;"><span lang="en-US" style="line-height: 125%;"><span style="font-family: inherit;">The Boc-Tu has few trinkets tied to the belt it wears. Most are bones from various creatures, but there is a pair of hard silver bracers (100sp). These bracers are not magical, but provide a +1 AC against undead and demonic creatures. <o:p></o:p></span></span></p>
<p class="MsoNormal" style="margin-bottom: 6pt;"></p><div><span lang="en-US" style="line-height: 125%;"><span style="font-family: inherit;">The spear is too unwieldy to use unless a character has an 18 strength and a 13 dexterity to keep from controlling it. The spear does d10 damage.</span></span></div><span lang="en-US" style="line-height: 125%;"><span style="font-family: inherit;"><span><!--more--></span></span></span><p></p><p class="MsoNormal" style="margin-bottom: 6pt;">This random encounter is an example of how I set the tone of the area surrounding the adventure. My Komor Forest is a brutal setting with a fallen civilization and primordial and eldritch creatures. It's dangerous as hell and I try to provide a sense of wonder. As in, I wonder what's going on. I show what's happening. Not explain it. </p><!--more--><p></p><div style="margin-bottom: 6pt;"><b>Giant Centipedes</b></div><p class="MsoNormal" style="margin-bottom: 6pt;"></p><div><b>(1) </b>A swarm of giant centipedes feast on a plump corpse of a giant spider. In the trees is a mass of webbing. A humanoid-shape is encased in the web. Inside is a desiccated gnoll. It carries 11sp strung on a necklace. </div><div><br /></div><div><b>(2) </b>A single giant centipede emerges from the forest undergrowth and attacks.</div><div><br /></div><div><b>(3)</b> Three giant centipedes have treed a screaming halfling. In two rounds the centipedes can attack. The halfling, Orion Patterpith, says he traveled with a group he met in Hounds Head, but they were killed while exploring a barrow. In truth, he ran when the corpses attacked. He doesn't know if they lived or died.</div><div><br /></div><div><b>(4)</b> Four giant centipede drop from the branches, surprising those below.<span><!--more--></span></div><div>This is an entry from my zine Hunters in Death. It is a simple entry for giant centipedes, but I provide options. Or at least inspiration to run with the encounter. It's important to have random encounters connect with the setting and not just throw away events. I am aware that two of the options are simple attacks, but they fall from a tree or from the underbrush. That should count a little. </div><div><br /></div><div>Also, with Orion as an option, he could have important information to provide the party about the location of this or that. Maybe he'll have an interesting trinket or piece of equipment that benefits the party. </div><div><br /><span><!--more--></span></div><div><b>Giranyu Gate</b></div><div><b><br /></b></div><div>A natural arched stone formation has an ancient sentience. The Northmen called it Giranyu, meaning Path to Where. When the gate is encountered the arch has a strange luminescence that pulsates with light. When a person stands before Giranyu they may state where they wish to go, even if it's a different plane of existence of a different time. This is a one-way journey.</div><div><br /><span><!--more--></span></div><div>This encounter is an example of how some encounters are not hostile. It could be helpful. It could be a push the big red button moment if they decide to travel to the plane of elemental fire. You never know what the hell players are going to do.</div><div><br /><span><!--more--></span></div><div><b>Harpies</b></div><div><b><br /></b></div><div>In the highest branches is a nest of harpies. Their song filters down and all those below must make a save or fall under their charm. These harpies have other creatures charmed (1) goblins (2) ogres (3) gnolls (4) bandits - to fetch them food and defend the nest. There are 2d4 harpies in the nest at one time. As a side note, each harpy possesses a red feather located on their throats. It is used to create <i>Charm Person</i> scrolls. <span><br /><!--more--></span></div><div><br /></div><div>My last example is a straight random encounter, but with a variety. The GM can chose how difficult the charmed guardians are or like a good old school GM, roll randomly. Then I provide something useful they can harvest from the corpses of the harpies. </div><div><br /></div><span><!--more--></span><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicZvLnOzlWjlIi5Hnkl3_ZXjjaFN47QFnCiUj6jOHIHDI5lt63zQVyymWbTOvCJfgn30UBTx2K-lcpVUKU99YRfzXfEI9sXtSsY7Z4Q_Kik8xPx00fAdj8FFvQmP7niuuQxKLWpPBvFPZQL0jPSwAmX3nnPvybGAbR5OEQkALVUTnF3TIdRvfpgUTfpg/s800/word-conclusion-written-under-curled-piece-red-torn-paper-116086295.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="533" data-original-width="800" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicZvLnOzlWjlIi5Hnkl3_ZXjjaFN47QFnCiUj6jOHIHDI5lt63zQVyymWbTOvCJfgn30UBTx2K-lcpVUKU99YRfzXfEI9sXtSsY7Z4Q_Kik8xPx00fAdj8FFvQmP7niuuQxKLWpPBvFPZQL0jPSwAmX3nnPvybGAbR5OEQkALVUTnF3TIdRvfpgUTfpg/s320/word-conclusion-written-under-curled-piece-red-torn-paper-116086295.jpg" width="320" /></a></div><br /><div>I've given my spiel about random encounters. An interesting part of the game. One that can distract an entire session. As a GM if that's the trail my players want to go, why not? Let's roll with it. Random encounters can be simple, no-nonsense way of keeping the party moving. Providing a sense of urgency that if we don't get our asses moving, the journey is going to kill us before we even get to the adventure. And lastly, they can provide a sense of context to your campaign. Add flavor to an situation. Become an unexpected boon. Players don't expect good things to happen during a random encounter. Being a kind and merciful GM confuses them. Makes them worry. I like that. </div><div><br /></div><div>That's it for now. I hope to be back soon with more insights. Take care. </div><div></div><div></div><p></p></div><p></p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-91294104240509828042022-09-10T13:31:00.002-04:002022-09-10T13:31:24.838-04:00Starter Set: Dragons of Stormwreck Isle Review <p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOuahup6U7rL73cFzHgDyhSh7_j7DoZSyMLtqkv479HpC93PW4NXHgimaGc_hOBaRzPMaySG4ESHa6z9FXyaKqObZrpMI-KVym8Sy6M5ABXbItuZHCoGfwhY_eGaPBRKPKhuZ58citcn_J1V2anc3_l_4-Zj66CjEEKJ-fmRJ7RAS5br_Fmje1rCeS8Q/s4000/open%20box.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3000" data-original-width="4000" height="322" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOuahup6U7rL73cFzHgDyhSh7_j7DoZSyMLtqkv479HpC93PW4NXHgimaGc_hOBaRzPMaySG4ESHa6z9FXyaKqObZrpMI-KVym8Sy6M5ABXbItuZHCoGfwhY_eGaPBRKPKhuZ58citcn_J1V2anc3_l_4-Zj66CjEEKJ-fmRJ7RAS5br_Fmje1rCeS8Q/w430-h322/open%20box.jpg" width="430" /></a></div><p></p><p style="text-align: justify;"><span style="font-size: x-small;">I thought it odd when I saw big name YouTubers talking about the new starter set WotC published, but I hadn't heard anything about it. I don't keep up on the latest news, but usually when a new box set...especially when a new box set is released, I hear about it. This one, nothing. I also thought the timing was odd. Being that they just released Spelljammer. Usually they throw their latest offering into the pool, watch as the gamers swarm it or greet it with indifference. But there's always a period of time between releases. Spelljammer was released August 16th, 2022. Dragons of Stormwreck Isle was released, well a Target release (I don't know why I find that funny they have a deal with Target, but I do. That's where I grabbed my copy) of July 31st, 2022. And the mass release will be on October 4th 2022. Fairly close release.</span></p><p style="text-align: justify;"><span style="font-size: x-small;">That said, let's rip off the plastic and take a look at the latest box set from WotC. Here is what we are <i><b>supposed </b></i>to find inside.</span></p><p style="text-align: justify;"></p><ul><li><span style="font-size: x-small;">48-page adventure</span></li><li><span style="font-size: x-small;">32-page rulebook</span></li><li><span style="font-size: x-small;">5 pre-generated characters</span></li><li><span style="font-size: x-small;">6 game dice</span></li></ul><p></p><div style="text-align: justify;"><b><span style="font-size: medium;">The Box</span></b></div><div style="text-align: justify;"><span style="font-size: x-small;">The box is exactly like the others. Just wrapped with the latest artwork. It's a good sturdy box. No issues.</span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><b><span style="font-size: medium;">The Dice</span></b></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj67nzpluI5WWXX3LhFBAdndADiAnnmo3BgO2BP1U-bIFltm7SvAr5vDq2z-l9QmDijVr-dPGNB7oulw4pmSk5UN8cyroV2JzDVAgeWCI4OaoNe__FmGmRi627OBPW-OuSn24wh-pB-WCICkDP-y6muZLWHfh-ssKaONKjs6jsufWlr3CY6eYt0P35YFQ/s4000/Dice.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-size: x-small;"><img border="0" data-original-height="4000" data-original-width="3000" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj67nzpluI5WWXX3LhFBAdndADiAnnmo3BgO2BP1U-bIFltm7SvAr5vDq2z-l9QmDijVr-dPGNB7oulw4pmSk5UN8cyroV2JzDVAgeWCI4OaoNe__FmGmRi627OBPW-OuSn24wh-pB-WCICkDP-y6muZLWHfh-ssKaONKjs6jsufWlr3CY6eYt0P35YFQ/s320/Dice.jpg" width="240" /></span></a></div><div style="text-align: justify;"><span style="font-size: x-small;">Yup, those are the dice. Let's roll back a few decades and getting dice was a huge deal. They were hard to find and expensive. Today, you can't shake a 10' pole without hitting a dice dealer. So here's my issue with the dice. The quality is fine. You don't need anything fancy, just easy to read. But 5E uses 4d6 rolls for stats and uses 2d20s for disadvantage and advantage rolls. I think adding those extra dice would have been a nice touch. That said. None of the other starter sets did either.</span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-size: x-small;">Oh, and they come in a plastic bag. Please be kind and release them. Dice need to breathe. To live in the wild. To frolic among their other multi-sided brethren. </span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><b><span style="font-size: medium;">The RuleBook</span></b></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcPsWluLrl-jzVSbEWTuwT1L7eqwbpNw86jmRYUI_hShj7kCNVfPWIoVCzf4qb7bWob8T9l5RHwsDMkDHcT05XyRvhVfafz5pwfHEpTNP0WgPImJpnbdOX7mulk4YtqzT3QAL0w-uw1cZirh881hcCAEWyp9dWU1ulL6uyZKpEHD9K4TBM1yKrlBGNRQ/s4000/Rule%20Set.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-size: x-small;"><img border="0" data-original-height="4000" data-original-width="3000" height="517" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcPsWluLrl-jzVSbEWTuwT1L7eqwbpNw86jmRYUI_hShj7kCNVfPWIoVCzf4qb7bWob8T9l5RHwsDMkDHcT05XyRvhVfafz5pwfHEpTNP0WgPImJpnbdOX7mulk4YtqzT3QAL0w-uw1cZirh881hcCAEWyp9dWU1ulL6uyZKpEHD9K4TBM1yKrlBGNRQ/w388-h517/Rule%20Set.jpg" width="388" /></span></a></div><span style="font-size: x-small;"><br /></span><div style="text-align: justify;"><span style="font-size: x-small;">It's a 32-page rulebook, staple bound, that let's someone develop a character from 1st to 3rd level. Later on I'll get into the character sheets and they alone can walk someone through the progression without the use of the rulebook which is handy. This book is written specifically for a starter dungeon master. It explains the very basics. It does what it's meant to do, but here is where this particular box set starts to fail. In the Essentials Box Set a GM Screen was included. Having all those modifiers, task difficulty numbers, skill lists available to you at a glance is a huge benefit. A new GM won't have to halt a game to look for a chart. </span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-size: x-small;">Also, it doesn't go into how to roll your own character. It has the pre-gens. Which I get, but it would have been nice to have a small section on how to create your own characters which they had in previous sets.</span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-size: x-small;">Overall though, the book does its job and gathers the most important bits and pieces in the game.</span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><b><span style="font-size: medium;">Pre-Gen Characters</span></b></div><div style="text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitmRLDq35aIgkRMLlN1k5xgW2Oey1rdMrzR4pBRg7j0nPIfNjZ9MEnNPjBkIPKGjUqu4EK9HXkqBK_v8WkpJGlDLQrUmXF-dqXrz_YGZ7nCn_y0EjXFXlWsJXOz0HrwNa-U37VwCp8d75EH1h8Y_np0ml-F-staw0S-IVtTem0yPPKHTtrIDn_jHpNgw/s4000/Dup%20Char%20Sheets.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-size: x-small;"><img border="0" data-original-height="4000" data-original-width="3000" height="452" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitmRLDq35aIgkRMLlN1k5xgW2Oey1rdMrzR4pBRg7j0nPIfNjZ9MEnNPjBkIPKGjUqu4EK9HXkqBK_v8WkpJGlDLQrUmXF-dqXrz_YGZ7nCn_y0EjXFXlWsJXOz0HrwNa-U37VwCp8d75EH1h8Y_np0ml-F-staw0S-IVtTem0yPPKHTtrIDn_jHpNgw/w339-h452/Dup%20Char%20Sheets.jpg" width="339" /></span></a></div><span style="font-size: x-small;">Inside you'll find five pre-gens. A Lightfoot Halfling Rogue, Wood Elf Fighter, High Elf Wizard, Human Paladin, and...I'm not sure what the 5th one was. I got two the the lightfoot halfling rogues.</span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh4AIcsGN-fi1Vj012lkNktfLR0Idgg9JACZip7l0h55VwWnF-eVjIvbMQqHeatDwaoo1JlbiWwKRDIoRMj6XzMpQVuYHV7jNL3-cRzulwLTWDhh2HRI_H557gV7LcObXv9DOxfXHEE6JiivYhnk61sqrNibza9XMKYvpTyzKEFoxc0ELsBYxDh2hlow/s3260/Character%20Sheets.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-size: x-small;"><img border="0" data-original-height="3260" data-original-width="2999" height="377" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh4AIcsGN-fi1Vj012lkNktfLR0Idgg9JACZip7l0h55VwWnF-eVjIvbMQqHeatDwaoo1JlbiWwKRDIoRMj6XzMpQVuYHV7jNL3-cRzulwLTWDhh2HRI_H557gV7LcObXv9DOxfXHEE6JiivYhnk61sqrNibza9XMKYvpTyzKEFoxc0ELsBYxDh2hlow/w346-h377/Character%20Sheets.jpg" width="346" /></span></a></div><span style="font-size: x-small;">Maybe the halflings don't last as long and that's why you need two. </span><div><span style="font-size: x-small;"><br /></span></div><div><div style="text-align: justify;"><span style="font-size: x-small;">The character sheets are on sturdy paper. Has all the information a player will need to reach 3rd level. There is a lot on these sheets. So handing a new player one of these sheets might look more like work. But 5E has a lot of content wrapped up in character creation and it's all organized neatly. </span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-size: x-small;">To add on to what I said earlier, it would have been a good idea to add a couple blank character sheets so players can learn how to roll up their own characters. </span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><b><span style="font-size: medium;">The Adventure</span></b></div><div style="text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNxDHDC51H0mTLl9iIM01ZzNtN1qb_T0uGAKKZq390Lh15Jduh74Qw3Kt0kpKkMaZKgmSibY-uNds_DbW1N2yXQQxgX27kjkCXSOQqBX4Qye8C3OIYsbgMvIR4bFTjng8BsMQDzhKXIaB8OfV6RhmEzA5NXRQofsJOpbuhuU2eaJSeeoIuZ7_rkNxnNQ/s4000/Dragon%20of%20Stormwreck%20Isle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-size: x-small;"><img border="0" data-original-height="4000" data-original-width="3000" height="469" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNxDHDC51H0mTLl9iIM01ZzNtN1qb_T0uGAKKZq390Lh15Jduh74Qw3Kt0kpKkMaZKgmSibY-uNds_DbW1N2yXQQxgX27kjkCXSOQqBX4Qye8C3OIYsbgMvIR4bFTjng8BsMQDzhKXIaB8OfV6RhmEzA5NXRQofsJOpbuhuU2eaJSeeoIuZ7_rkNxnNQ/w352-h469/Dragon%20of%20Stormwreck%20Isle.jpg" width="352" /></span></a></div><span style="font-size: x-small;">Dragons of Stormwreck Isle is the 48-page adventure included. It's set in the Forgotten Realms like the others. I can't say I am a huge fan of the adventure. Here's why. It's a starter set for both players and DMs a like. The adventure starts off with a fairly involved RPing section with numerous NPCs (11 of them!). I think starting off with a fairly simple premise and hit the ground running into the next dungeon to explore is the way to go. For both sides of the screen. </span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-size: x-small;">Also there is too much content of the Forgotten Realms. If I'm just starting I don't care about that stuff right now. I want my focus to be on learning the system and running a adventure. There are many sections that could have been removed. Making the adventure more terse and easier to navigate. Some of the descriptions of encounters are a half-page long of explanation. Way, way too much self-indulgent fluff was included. I know this is a personal preference, keeping things short, but I also think it's a smart way to execute a beginning adventure. </span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-size: x-small;">The adventure itself is okay. It has a handful of interesting encounters. Some situations for the players to think through so it's not all hack and slash. You gain levels by completing chapters. No keeping track of xp.</span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><b><span style="font-size: medium;">Lack of Extras</span></b></div><div style="text-align: justify;"><span style="font-size: x-small;">The biggest disappointment in the box set was the lack of the extras that could have made it better. Much better. As I've stated above, adding those extra dice would have been a nice touch. Adding a couple blank character sheets. But since this is a Starter Set and you're trying to draw in new players, and I am assuming younger players, you need some visuals. There are zero in here. There isn't even one of those beautiful Mike Schley fold out maps included. Having a gorgeous map sitting on the table alone will cause little imaginations to go wild. They are in the book for the DM to see, but not the players. Add a few monster cardboard tokens or cards to show the players when they encounter them. One of the first encounters in the game is shambling zombies of drowned sailors. Imagine a little one across from you when you show them that card. "They're chasing after you Jimmy what do you do?" And if nothing else, WotC is trying to move people to on-line gaming, then offer a code to download monster tokens for your on-line game. I think they really missed the mark.</span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><b><span style="font-size: medium;">Conclusion</span></b></div></div><div style="text-align: justify;"><span style="font-size: x-small;">How does Dragons of Stormwreck Isle stack up against the rest of the 5E box sets I have?</span></div><div style="text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhK_WnEmP-TfI8hs-KzLYx_kwf87I7HjhCVul2_O8dIvMBtm47LjG4JWFLZZyxN8yXZPLCP6q0x4-1XoDMPv7IRUpz_nzXGyPz5evHgChUStSg1KWv5RO59DfDXxIL6vLGu3rBbgo6HgAsBFDBiupa_Y4t6wV0-E6yuAkRijM_Lm_ChifYa2O4k_y5ig/s4000/The%20Stack.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-size: x-small;"><img border="0" data-original-height="3000" data-original-width="4000" height="325" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhK_WnEmP-TfI8hs-KzLYx_kwf87I7HjhCVul2_O8dIvMBtm47LjG4JWFLZZyxN8yXZPLCP6q0x4-1XoDMPv7IRUpz_nzXGyPz5evHgChUStSg1KWv5RO59DfDXxIL6vLGu3rBbgo6HgAsBFDBiupa_Y4t6wV0-E6yuAkRijM_Lm_ChifYa2O4k_y5ig/w433-h325/The%20Stack.jpg" width="433" /></span></a></div><span style="font-size: x-small;">Definitely on the bottom. There should be a couple of empty boxes in between it and the Stranger Things Box Set. DoSI lacks soul. Lacks excitement. It fails to do it's purpose. I am defining that purpose as drawing young gamers into tabletop roleplaying. It doesn't do that. Where all the other ones do. Big time.</span></div><div style="text-align: justify;"><span style="font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-size: small;">The point of a Starter Set is to get people playing. WotC's effort with this box set is miserable. They have done the minimum. It shows they weren't excited about it. And probably one of the reasons why it was released quietly. It definitely doesn't belong near the other starter sets they've issues over the past few years. Those were some of the best ones created. </span></div><div style="text-align: justify;"><span style="font-size: small;"><br /></span></div><div style="text-align: justify;"><span style="font-size: small;">So if you're thinking of getting a Starter Set, bypass this one. Put your towards Lost Mines of Phandelver or the Essentials Kit. Those are wonderful places to get people involved in our fantastic hobby. </span></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com6tag:blogger.com,1999:blog-1954394848487110923.post-66443349974441052452022-01-26T22:38:00.006-05:002022-01-26T22:38:27.752-05:00Growling Mage Tavern<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://www.patreon.com/posts/61702794" imageanchor="1" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="1656" data-original-width="1289" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEgpi4UvIaJfkJ6JKTlHhLimN-KH0SZ-vZA4Rkbt-NCtP_b2ceVQH-vU8G2HZnAe5ssbhu6pLeUrOxqAB7JtexQihOYBP2H6araP32Cd140LxahItIqH0kuac2pkK-OEOZEEXtJw63pt7HJlbD7uMLPY0gF8_PjjzWdlqRHyHDlIlI59KFN9NsMCYpyFTQ=w311-h400" width="311" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div style="text-align: justify;">The other day I used Frog God Games <b><a href="https://www.drivethrurpg.com/product/176136/Borderland-Provinces-Journey-Generator&affiliate_id=229313" target="_blank">Journey Generator</a></b>. There was a set of tables to create an inn or tavern. So I rolled up one because you can never have too many taverns. So here is the Growling Mage Tavern. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Some of the tables have what other buildings that may be around the tavern. This one has a full compliment of services and buildings. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b><a href="https://www.patreon.com/posts/61702794" target="_blank">Growling Mage Tavern</a> </b>is newly constructed tavern a days travel east of Hounds Head. It was built upon with the ruins of a Northman homestead. The base of the tavern and a good portion of the wall is the original construction of the Northmen. Graham the Grave is the owner and has a staff of six others that assist him with keeping the tavern running.</div><div style="text-align: justify;"><ul><li>there are no rooms to rent, but travelers can camp within the stone walls, but if attacked must assist in the defense</li><li>ale.....2sp</li><li>wine.....5sp</li><li>roasted pork with fried mushrooms.....4sp</li><li>bread and cheese.....2sp</li><li>roasted eggs and sausage breakfast.....2sp</li></ul></div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Stone Wall</b>: The stone wall is 5' high to keep out wolves and other nocturnal predators. Holly Brewston tends to the wall. She has a pile of stones behind the outhouse. Those that are short on their tab are tasked with going into the forest to gather stones or make various repairs on the wall or other buildings.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Stable</b>: There are eight stables. One stall is occupied by a yak as all times. Graham has a chance of a riding horse for sale (2 in 6 chance, triple the listed cost). It costs 5sp a night to stable a horse which includes two feedings and a grooming. Edrea of Eccleston takes care of the stable services. Prices are not negotiable. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Blacksmith</b>: Merl Rey is the blacksmith. He makes horseshoes and nails. He repairs some tools and on occasion he'll repair some weapons and armor. He'll only do this if he knows and likes the person. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Outhouse</b>: There are three stalls to do your business. The waste drops 30' into a small cave system below. There are rumors of an otyugh living below due to the noises heard through the poop holes.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Chicken Coup & Dovecote</b>: There two are tended by Jolene Johnnycakes. There are thirty chickens on average, they produce the eggs she uses in her meals. There are are over sixty doves used as meat birds and also their eggs. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://www.patreon.com/posts/61702794" imageanchor="1" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="2714" data-original-width="2249" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEgL7UqXOqd697LIABcqaXUmMnudbEvlgSc5B8d-WgWc3SxW8kK2HO-HwZTSdb00HqlXiDyxY1l1FFAbYhnydRY8yybxLxviNHM4d5NaCky9pNIJHotfyw2vg5FbDstunvYn0-unH8cUNSjZ6hOa954HbPv76dWzdyrjp-CEYNyiWNoJjmQOX-v8LDEExQ=w331-h400" width="331" /></a></div><div style="text-align: justify;"><br /></div><div style="text-align: center;"><b>Staff</b></div><div style="text-align: justify;"><b>Graham the Grave</b> is the owner of the Growling Mage Tavern. The name came from his fellow adventurers who often took pleasure with aggravating the stoic mage. Graham kept the name, secretly liking it. While the tavern isn't making money, but he has a small fortune saved. He plans to clear land to encourage others to settle. There have been trouble with wolves and heard rumors of a worg nearby. He'll give a generous reward to anyone who brings him the worg's head.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Holly Brewston </b>is a broad woman with a big smile. She is always working on something. She cleans the tavern, maintains the wall, and tracks the patrons who are volunteering. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Erdea of Eccelston </b>takes care of the horses. She is here for a short time to get money to upgrade her equipment so she can adventure again. She is often found next to the stables cooking up a meal she trapped or hunted. She likes talking to adventurer types and knows the surrounding area well and warns of massive packs of wolves. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Lindley Hawkins </b>is one of the servers in the tavern and Graham's significant other. She keeps the everyday business going and handles any issues. Since Graham doesn't have the tolerance for stupidity. Lindley is nice until it's time not to be nice. She's also a trained mage with several nasty surprises at her disposal. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Jolene Johnnycakes </b>is a halfling who does the cooking. She is fanatical about eggs. She'll talk about eggs for hours. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Merl Rey </b>is the blacksmith. He is only doing it as a favor to Graham. He hates being in the Komor Forest. He'd rather return to City of Scorn. That's where his friends and guildmates are. But Graham promised to help him with money to open his own smithy in Scorn.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Edmund </b>is the 'bouncer'. Edmund is eight years old. He has the innate ability to look at someone and get them sober. This usually causes people to reconsider their actions. Lindley found him Scorn and adopted him. He is a peculiar little one, she believes he may have untapped magic abilities. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">There is a more detailed version of the <a href="https://www.patreon.com/posts/61702794">Growling Mage Tavern</a> over at my Patreon. You can grab the PDF for free. And if you like what you see please consider joining. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Thanks!</div><p></p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com1tag:blogger.com,1999:blog-1954394848487110923.post-53081987382896231602021-08-15T20:43:00.003-04:002021-08-15T20:43:32.387-04:00Who Wants an Adventure? A Cool Location? How about an NPC Card?<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://www.patreon.com/gothridge" imageanchor="1" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="719" data-original-width="1280" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj24SYrlCfZH_KQ0naBQyRVp05ssjIPcRFl0N6UBEVs-2P2M0c3jIXaJJWiWBKLI77nT5-U9_dSwA4tnyvnQLF4INE8TjYtD4Rq_PoxdHJl9FWHm5yc4kmS3R7c7292uc9zPaAuScJDrDg-/w400-h225/Lavinia+w+logo+1280+720.jpg" width="400" /></a></div><p>July I created three 'things' for my Patreon. You can see <b><a href="https://www.patreon.com/gothridge" target="_blank">Viviana</a></b> above. She is my 34th NPC Card. An elven mage with some anger issues. She is statted for OSE rules. And the artwork is by <b>Quico Vicens-Picatto</b> of Misfit Studios. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLjEhqq1-sL4CoMqMb7oQb4vZnwmETwXQKR0a7F4cHrlo9GUmdWOgQ7iMQ87Ppri1kWB-bSrtRTFJq_a9zbPJ6Cb9XyzRk0NnujfHcJQ4S8M8r_-s2b84EnOF4kSj8ZdVKgoKixeFu0Pdi/s1200/Maggot+King+Patreon+1200.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="674" data-original-width="1200" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLjEhqq1-sL4CoMqMb7oQb4vZnwmETwXQKR0a7F4cHrlo9GUmdWOgQ7iMQ87Ppri1kWB-bSrtRTFJq_a9zbPJ6Cb9XyzRk0NnujfHcJQ4S8M8r_-s2b84EnOF4kSj8ZdVKgoKixeFu0Pdi/w400-h225/Maggot+King+Patreon+1200.jpg" width="400" /></a></div><p>Next is <a href="https://www.patreon.com/gothridge" target="_blank"><b>The Maggot King</b></a>. An adventure that'll take the players back a few hundred years to face an undead abomination, but the truth is, he was more of an abomination alive. This is a quick adventure for a single session. Artwork is by <b>Yuri Perkowski Domingos</b>. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPxgOyn4F0LXJs0OyVx-1g2rN7FlE3u7LDmY3Ylx3Kn2nYTxzbS3mxA7boQHUZRv2x_EJZsfRyJBGTwe8ImIK1YfzN7UMqJSn8SOCP1bPDrxs9yo1nIzar5l7PR1gGxPRtH6PRIW8I5iN_/s1200/Crystal+Hunters+Square+Logo+1200.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1200" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPxgOyn4F0LXJs0OyVx-1g2rN7FlE3u7LDmY3Ylx3Kn2nYTxzbS3mxA7boQHUZRv2x_EJZsfRyJBGTwe8ImIK1YfzN7UMqJSn8SOCP1bPDrxs9yo1nIzar5l7PR1gGxPRtH6PRIW8I5iN_/w400-h400/Crystal+Hunters+Square+Logo+1200.jpg" width="400" /></a></div><p>And lastly is <b><a href="https://www.patreon.com/gothridge" target="_blank">Crystal Hunters</a></b>. A location with interlacing situations going on for the party to get entangled. How could they not want to help out a party of poor miners against the giant Mining Guild. <b>Dean Spencer</b> and <b>William McAusland</b> helped bring this location to life.</p><p>Those who'd like to sample of collect my offerings, head on over to my <a href="https://www.patreon.com/gothridge" target="_blank">Micro-Adventure Patreon</a> and the PDFs are free. And if you'd like to get these in the mail please consider joining in on the fun. </p><p></p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com2tag:blogger.com,1999:blog-1954394848487110923.post-81807683197825117162021-06-22T06:30:00.001-04:002021-06-22T06:30:00.249-04:00Going Through the Spells: Find Traps<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitohEIy2qs3jJCws2SUYytoCweygwQ-2K7yHJNYbQ8TznnjQhTweaZkz3gEW1-piwcSUrNYmgTGtHLn7kzh-O3CRU57iUDOvKx3I9KQd92rOzE0UF7avbSf8_GPsLPaAXixvYD5UsJ24Zz/s1280/its-a-trap.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="720" data-original-width="1280" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitohEIy2qs3jJCws2SUYytoCweygwQ-2K7yHJNYbQ8TznnjQhTweaZkz3gEW1-piwcSUrNYmgTGtHLn7kzh-O3CRU57iUDOvKx3I9KQd92rOzE0UF7avbSf8_GPsLPaAXixvYD5UsJ24Zz/w400-h225/its-a-trap.jpeg" width="400" /></a></div><p style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;">Yeah I went for the obvious, but still funny meme. The next spell up is Find Traps. I think it's a straight forward spell, but let's take a look.</span></p><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><b>Old School Essentials</b></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><b>Duration</b>: 2 turns</i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><b>Range</b>: 30'</i></span></div><div style="text-align: justify;"><i style="font-family: Garamond; font-size: small;">Trapped objects or areas within range of the caster glow with a magical blue light. </i></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><b>Magical and mechanical traps</b>: Are both detected.</i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><b>No knowledge</b>: About the nature of the trap or how to deactivate it is granted.</i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><br /></i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;">I like this spell. It's useful by letting the party know about a problem, but doesn't offer a solution. It's an abstract description so it doesn't so the trap itself, but the object or area. So it would show the hidden rope and pulley that releases the falling block. But a section of the ceiling glows blue. And for some reason I enjoy that it glows blue. Knowing me, I would have it glow blue for the first three times, bit on the fourth casting a trap glowed green. Watch the party speculate on why it's green. </span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div style="text-align: justify;"><div><span style="font-family: Garamond; font-size: small;"><b>AD&D</b></span></div><div><span style="font-family: Garamond; font-size: small;"><b><i>Duration</i></b><i>: 3 turns</i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i><b>Range</b>: 3"</i></span></div><div><i style="font-family: Garamond; font-size: small;"><b>Area of Effect</b>: 1" path</i></div><div><i style="font-family: Garamond; font-size: small;">All traps </i><span style="font-family: Garamond; font-size: small;"><i>-- concealed normally or magically -- of magical or mechanical nature become visible. Note this spell is directional, and the caster must face the desired direction in order to determine if a trap is laid in that particular direction.</i></span></div><div><span style="font-family: Garamond; font-size: small;"><br /></span></div><div><span style="font-family: Garamond; font-size: small;">Sometime I wonder how I played AD&D for so many years. The spell is straight forward yet the need to put in the caveat about the 1" path just seems to give a dickhead GM a reason to mess with players. I'd just rule if its with 30' sight range of the cleric it's good to go. And where's the blue glow?</span></div><div><span style="font-family: Garamond; font-size: small;"><br /></span></div><div><div><span style="font-family: Garamond; font-size: small;"><b>D&D 3ed.</b></span></div><div><span style="font-family: Garamond; font-size: small;"><b><i>Duration</i></b><i>: no idea</i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i><b>Range</b>: no idea</i></span></div></div><div><span style="font-family: Garamond; font-size: x-small;"><i>Notice traps as a rogue does.</i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i><br /></i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i>...</i>I should say I play 3rd edition once when it first came out. Once. I never played it to figure out how the casting works and the descriptions for the spells are all around one to two sentences. I'm sure somewhere there was a place that told you how long it lasted and what range it was, but I couldn't find it. But the description is about as succinct as it gets. It carries the spirit of the spell.</span></div><div><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div><span style="font-family: Garamond; font-size: x-small;">Find Traps is a tricky choice at 2nd level. I think it falls in the mid range of usability. The reason it's not higher if the duration. The cleric would need to already suspect a trap was in the area to cast it. It's not one to cast and start wandering around. The cleric casts it to confirm what is already suspected and it doesn't last that often.</span></div><div><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div><span style="font-family: Garamond; font-size: x-small;">But what if the trap isn't mechanical? Say you have coins in a chest coated with a contact poison? It is neither mechanical or magical. As a GM I would still have the coins glow blue, but give no further comment. Since it is a spell that will probably only detect one trap it doesn't threaten a trap laden dungeon. </span></div><div><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div><span style="font-family: Garamond; font-size: x-small;">That's it. I'm out. Until next time we look into the nastiest of the 2nd level cleric spells in my opinion, Hold Person!</span></div></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com4tag:blogger.com,1999:blog-1954394848487110923.post-53200222413009011932021-06-20T14:01:00.001-04:002021-06-20T15:10:36.984-04:00Going Through the Spells: Bless<p style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;">Last year I went through all the first level cleric spells, focusing on the Old School Essentials system. Then I compare the OSE version against the Advanced Dungeons & Dragons version of the spell. And if that's not enough, I throw in a random third system spell comparison. </span></p><p style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;">So let's jump into the 2nd level spells. First one up is <b>Bless</b>.</span></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifdPeOnVafrWhsnIff1ZVQg6a_7JzAvX4i_uGavislOpodeSiBnRKDAo_6QpEjb6sIE0RXGZhGlrVUPPRz-QnIxvwOBViAjU_oR2NRIcUCuNhHh80GLRHhw19l9SrIvaGrwT9hhlZNDi_n/s1710/anointerofchampions-anna-steinbauer-dd-feature.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1710" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifdPeOnVafrWhsnIff1ZVQg6a_7JzAvX4i_uGavislOpodeSiBnRKDAo_6QpEjb6sIE0RXGZhGlrVUPPRz-QnIxvwOBViAjU_oR2NRIcUCuNhHh80GLRHhw19l9SrIvaGrwT9hhlZNDi_n/w400-h210/anointerofchampions-anna-steinbauer-dd-feature.jpg" width="400" /></a></div><div style="text-align: justify;"><b><br /></b></div><div style="text-align: justify;"><b><span style="font-family: Garamond; font-size: x-small;">Old School Essentials </span></b></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i style="font-weight: bold;">Duration</i><i>: </i><i>6 turns</i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><b>Range</b>: 60'</i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i>May be used in one of two situations:</i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><b>1. Battle</b>: Allies within a 20' square area who are not yet in melee gain a +1 bonus to attack and damage rolls and a +1 bonus to moral.</i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><b>2. Ritual:</b> Casting bless may also form part of rituals or purification or consecration, at the referee's discretion. </i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><br /></i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><b>Reversed: Blight</b></i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i>Incurs a -1 penalty to morale checks, attack and damage rolls of enemies within a 20' square area. A <b>save vs. spells</b> is allowed to resist the blight. </i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><i><br /></i></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;">Bless is a useful spell. Especially when you have a combat option, which is always a benefit, but it's that second option, the ritual component I really like. It's one of the few times where a spell's affect is not specifically determined by the text. This gives the GM and the players additional opportunities to utilize bless in game and in different ways. I don't recall using bless in that way in my game and this is one of the reasons I'm doing this series, even though I've been playing for over four decades, I'm always learning new things. </span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;">The only thing that doesn't make sense to me is the exclusion of those already in melee combat. Do you have to pay attention to get the bless? If so, aren't the archers drawing arrows and aiming, spellcasters prepping spells, thieves strategizing from the shadows? There is no reason the ground pounders up front shouldn't be blessed. </span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;">The reverse, blight, is less exciting. Maybe because it's focused more on a combat aspect. I think I'd add 'defile' as an aspect. Where a rival cleric can contaminate or unsanctify a holy site. Any special properties the site may have held are now gone. I can see an evil cleric sticking the stinky pinky into a batch of holy water contaminating it. </span></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div style="text-align: justify;"><div><b><span style="font-family: Garamond; font-size: x-small;">AD&D </span></b></div><div><i style="font-family: Garamond; font-size: small; font-weight: bold;">Duration</i><i style="font-family: Garamond; font-size: small;">: </i><i style="font-family: Garamond; font-size: small;">6 melee rounds</i></div><div><span style="font-family: Garamond; font-size: x-small;"><i><b>Range</b>: 6"</i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i><b>Area of Effect</b>: 5" x 5"</i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i>Upon uttering the bless spell, the caster raises the morale of friendly creatures by +1. It also raises "to hit" rolls by +1. A blessing however, will affect only those not already engaged in melee combat. </i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i><br /></i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i><b>Reversed: Curse</b></i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i>Curses the enemies with a -1 to morale check and "to hit" rolls. The spellcaster determines the range of the spell (up to 6") and it affects all creatures within an 5" square centered on the point the spell was cast upon. </i></span></div><div><span style="font-family: Garamond; font-size: small;"><br /></span></div><div><span style="font-family: Garamond; font-size: small;">There are many differences so I listed them.</span></div><div><ul><li><span style="font-family: Garamond; font-size: x-small;">First big difference of note, the AD&D bless spell is a 1st level spell. This is huge. Because in AD&D you get bonus spells for high wisdom. And the fact clerics get spells starting at 1st level compared to OSE, at 2nd. This means access to this spell is wide open comparatively. </span></li><li><span style="font-family: Garamond; font-size: x-small;">Absence of a bonus (or penalty) to damage rolls. I agree with the absence. I don't see a bless affecting the amount of damage done, but definitely the ability to hit an opponent. </span></li><li><span style="font-family: Garamond; font-size: x-small;">The duration is significantly different. Melee rounds are 1 minute in AD&D. So the bless lasts 6 minutes. Faster than a one pump chump on prop night. OSE version lasts 6 turns. Huge difference. This blessing would need to be done in the heat of battle otherwise it'll quickly fade after the fight starts. <i>(thank you to Possibly Adam Morton for the time correction)</i></span></li><li><span style="font-family: Garamond; font-size: x-small;">While maybe not a difference, but a distinction, is when casting reverse its called curse instead of blight, but acts the same relatively. In OSE the third level Remove Curse has a reverse called Curse. So imagine that's is the reason for the name difference. </span></li><li><span style="font-family: Garamond; font-size: x-small;">Also, the reverse, Curse, hits friend of foe when cast. OSE notes that enemies suffer the penalty while in AD&D, everyone within the area of effect must make the save or suffer the penalties. </span></li></ul><div><span style="font-family: Garamond; font-size: x-small;">I'm not a fan of the AD&D version of bless and probably one of the reasons I rarely used it myself back in the day. Seems an ineffectual spell with little upside compared to, in this case, other first level spells, like a cure light wounds, light, or even detect magic. Bless would be way down on my list. And it doesn't have that cool role-playing component, ritual, written in like the OSE version.</span></div></div><div><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div><span style="font-family: Garamond; font-size: x-small;"><b>Basic Fantasy Role-Playing Game</b></span></div><div><div><i style="font-family: Garamond; font-size: small; font-weight: bold;">Duration</i><i style="font-family: Garamond; font-size: small;">: 1 minute/level</i></div><div><span style="font-family: Garamond; font-size: x-small;"><i><b>Range</b>: 50' radius</i></span></div></div><div><span style="font-family: Garamond; font-size: small;"><i>Gives the caster and his or her allies a bonus of +1 on attack rolls, morale checks, and saving throws against magical fear. </i></span></div><div><br /></div><div><span style="font-family: Garamond; font-size: x-small;"><b><i>Reversed: Bane</i></b></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i>If fills the caster's enemies with fear and doubt, causing each affected creature to suffer a -1 penalty on attack rolls. morale checks, and saving throws against magical fear.</i></span></div><div><span style="font-family: Garamond; font-size: x-small;"><i><br /></i></span></div><div><span style="font-family: Garamond; font-size: x-small;">Slightly different from the OSE version. I find it interesting that it gives a bonus specifically against magical fear, but not against a creature that produces a natural fear. I'd think it would work for both. And I'm inclined to take it a step further and say a bless would provide a +1 to all saves for the duration. </span></div><div><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div><span style="font-family: Garamond; font-size: x-small;">I also like that it gives the front line fighters some love. They don't have to disengage to high five the cleric to get the bless. </span></div><div><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div><span style="font-family: Garamond; font-size: x-small;">I prefer this duration compared to the others. I like that level is taken into consideration to extend the affect. And again, I'd like it seen taken a step further by maybe adding an additional level of blessing. Say a 5th level cleric casts the bless, then the bonus (or penalty) would be at +2 (-2). I don't think this unbalances the game and keeps the bless spell more relevant at higher levels. </span></div><div><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div><span style="font-family: Garamond; font-size: x-small;">So that's it from the murky sylvanlands of PA. I hope you are enjoying this series and if you have any input please comment. I do have the monitoring option on due to waves of spam. </span></div><div><span style="font-family: Garamond; font-size: x-small;"><br /></span></div><div><span style="font-family: Garamond; font-size: x-small;">Thanks again. The spell coming up next...Find Traps! And you know what meme is going up with that spell without having to tell or show anyone. :)<br /></span></div></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com1tag:blogger.com,1999:blog-1954394848487110923.post-52451158893975799342021-05-09T14:08:00.001-04:002021-05-09T14:08:06.982-04:00Kickstarter Alert: Delvers to Grow<div style="text-align: center;"><iframe frameborder="0" height="420" scrolling="no" src="https://www.kickstarter.com/projects/gamingballistic/delvers-to-grow-dungeon-fantasy-rpg-powered-by-gurps/widget/card.html?v=2" width="220"></iframe></div><div style="text-align: justify;">Just when you thought it was safe to take a break from Kickstarter, another one comes along and drags you back into its money devouring maw. Douglas Cole, the man behind Gaming Ballistic, Slayer of Dragon Heresy, Headlocker of Dungeon Grappling, and a pile of gaming material that could choke out a hungry umber hulk has just released his new Kickstarter, <b><a href="http://kck.st/2Q3BeDm">Delvers to Grow</a></b>. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Doug provided me with a sneak peek of Delvers to grow so let talk about what's inside. First off this is for GURPS Dungeon Fantasy. Of course it is, Doug is 'the GURPS guy'. And being GURPS is a point buy system, creating a character can take a bit. Delvers to Grow is a tool to assist players to create characters in minutes and GMs to create NPCs. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Before we go any farther, this isn't a Kickstarter for one book. No, no, no. There FOUR delver books and if that's not enough there is an adventure by Peter Dell'Orto the other 'GURPS guy'. Let's take a look at the four Delver books first. </div><div style="text-align: justify;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://www.kickstarter.com/projects/gamingballistic/delvers-to-grow-dungeon-fantasy-rpg-powered-by-gurps/?ref=kicktraq" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="128" data-original-width="680" height="75" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_G7fvT9acjymylkL-PHy5_sAlw2jZ1VkHFs9a4J1a82eFMXxqYOhg3qS75INJeZaPe12jlsP29uX36neVqSUyLSf5bkzQPA8Ni9p3K7CKJVn7syvGQNxuY2ibPfXLHgO4EiCv7oRTdRXq/w400-h75/92f6e6c29338cf075c73c00f7ef02aab_original.png" width="400" /></a></div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Delvers to Grow: Build a Bjorn</b>. Doug has included base templates with basic and advanced modules. Loadouts and spell lists are there for a fast selection. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>DtG: Fast Delvers</b>. This book focuses on thief, martial artist, swashbuckler, and scout. They specialize in precision and deadly accuracy.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>DtG: Smart Delvers</b>. We got yer spellcasters here. We got yer bard, cleric, those druidy folk, and everyone's favorite, the wizard. Spellcasters take a lot of effort so this will help cut your time at the table.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>DtG: Strong Delvers</b>. The workhorses of the adventuring party. The men and women upfront standing toe-to-toe with their enemies. Jack up your barbarian, holy warrior, knight, and it wouldn't be a Doug book if it didn't include the wrestler. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">I love the idea of the different books for easy reference. The other huge benefit is the three point levels for each template. One at 62, another at 125, and the last at 187. So these books go with any level of game you're running. </div><div style="text-align: justify;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKFQgaB0pZzlKzw9tPVPRWr9tWd7dQR_4Q9ZrWsGz8XVHUB2-VGXUzHCVB8ug1Lt6XwGqVSd6MxMqVUxhX1X3uR9EIl6KBsMrEeSGPOsSv28eKtVN-ytijMYFRdbdyQaHnaSCRXcQVp4B3/s680/a705f92bdb43f5252a8aa3030863bd66_original.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="680" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKFQgaB0pZzlKzw9tPVPRWr9tWd7dQR_4Q9ZrWsGz8XVHUB2-VGXUzHCVB8ug1Lt6XwGqVSd6MxMqVUxhX1X3uR9EIl6KBsMrEeSGPOsSv28eKtVN-ytijMYFRdbdyQaHnaSCRXcQVp4B3/w400-h250/a705f92bdb43f5252a8aa3030863bd66_original.jpg" width="400" /></a></div><br /><div style="text-align: justify;">Oh wait, you thought we were done? Nope. We still have the adventure, <b>The Crypt of Krysuvik</b>. Grab a few of those 125 point character templates and get your ass going on an adventure! Here's the blurb.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><i>In The Hunted Lands northwest of Nordvorn, The bandit Krysuvik is said to have gathered much ill-gotten plunder, and taken it to his grave. It is yours . . . if you can find it and take it. Delvers have tried and failed to find his hoard. But a new clue has come to light that might put adventurers on the true trail of the treasure. The Crypt of Krysuvik provides details for the various locations that contain the clues – and tricks, traps, and monsters – that lead to the treasure. Slay, sneak, and negotiate your way to wealth using your own Delvers to Go or the included pre-generated characters.</i></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><i><br /></i></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;">Peter wrote it so I can guarantee you it'll be excellent. </span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><br /></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><b>So How Much is this Gonna Cost Me?</b></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;">Glad you asked. He's got a lot of pledge levels, but I'm going to talk about the ones I think are the sweet spot. At $35 you're getting all four Delvers in PDF and The Crypt of Krysuvik. Plus the stretch goals in PDF. Only $35!</span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><br /></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;">But if you're like me PDF is okay. I use them for reference, but there is nothing like holding a book in your hand. At $70 you get all of the above in print and PDF. Wait, that deserves a !</span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><br /></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;">There are many other pledge levels that cover even more material and Doug's back catalog. Make sure you check each pledge level and get the best one that suits your needs.</span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><br /></span></div><div style="text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdrRSkKAh302W5oc9GnB1w4P1byjx6f5TAGLpZoz5xpd66CCdciI5EEBPqhFNaHuvxTOqBgVdjBm0m8QnCdDXI54490M7HyGXA6uazzfvXeHj7kz6FVakRni8ts-B1mV6xW5Ir__fKmKKa/s680/f0f66691a163f5b5646d2013e3be2308_original.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="578" data-original-width="680" height="340" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdrRSkKAh302W5oc9GnB1w4P1byjx6f5TAGLpZoz5xpd66CCdciI5EEBPqhFNaHuvxTOqBgVdjBm0m8QnCdDXI54490M7HyGXA6uazzfvXeHj7kz6FVakRni8ts-B1mV6xW5Ir__fKmKKa/w400-h340/f0f66691a163f5b5646d2013e3be2308_original.png" width="400" /></a></div><b><div style="text-align: justify;"><b><br /></b></div><span style="font-family: Garamond; font-size: x-small;">Stretch Goals</span></b></div><div style="text-align: justify;"><span style="font-family: Garamond; font-size: x-small;">I like how Doug runs his stretch goals. It's not based on the pledge amount, but on the number of backers. This series of books are called Ready to Raid. <br /><span style="color: #282828;"><br /></span></span></div><div style="text-align: justify;"><span style="font-size: x-small;"><span style="color: #282828; font-family: Garamond;">At 600 backers <b>Bandits and Outlaws</b> is unlocked. These are the bad guys. </span><span style="background-color: white; color: #282828; text-align: left;"><span style="font-family: Garamond;">Each is a complete character, with a bit of background, stats, equipment, and suggested use. Includes a full color icon for each character.</span></span></span></div><div style="text-align: justify;"><span style="background-color: white; color: #282828; text-align: left;"><span style="font-family: Garamond; font-size: x-small;"><br /></span></span></div><div style="text-align: justify;"><span style="font-size: x-small;"><span style="background-color: white; color: #282828; text-align: left;"><span style="font-family: Garamond;">At 750 an array of <b>Spellcasters</b>. </span></span><span style="font-family: Garamond;"><span style="background-color: white; color: #282828; text-align: left;">Use them as sages, hirelings, crackpots, adversaries, or starting characters.</span><span style="background-color: white; color: #282828; text-align: left;"> Again, spellcasters tend to take up more time than other characters/NPCs to create so having a batch of them ready to go is a huge benefit. </span></span></span></div><div style="text-align: justify;"><span style="font-family: Garamond;"><span style="background-color: white; color: #282828; font-size: x-small; text-align: left;"><br /></span></span></div><div style="text-align: justify;"><span style="font-size: x-small;"><span style="font-family: Garamond;"><span style="background-color: white; color: #282828; text-align: left;">At 825 backers <b>Delvers and Thegns</b> is yours. </span></span><span style="background-color: white; color: #282828; text-align: left;"><span style="font-family: Garamond;">They can act as prominent (or not-so-prominent) townsfolk, rival adventurers, hirelings, or grab-and-go characters.</span></span></span></div><div style="text-align: justify;"><span style="font-family: Garamond;"><span style="background-color: white; color: #282828; font-size: x-small; text-align: left;"><br /></span></span></div><div style="text-align: justify;"><span style="font-size: x-small;"><span style="font-family: Garamond;"><span style="background-color: white; color: #282828; text-align: left;">At 1000 backs Doug unleashes the final stretch goal of <b>Pirates and Vikings</b>. The other books come in at 24 pages, this one expands to 40 pages. </span></span><span style="background-color: white; color: #282828; text-align: left;"><span style="font-family: Garamond;">A Viking longship, complete with two-dozen raiders? Oh yes. A modestly crewed 60' merchant or exploration vessel? Yep. Tack on a rowed longboat and a large sailboat, each full of pirates. Each vessel will have a hex-map illustration in the book.</span></span></span></div><div style="text-align: justify;"><span style="background-color: white; color: #282828; text-align: left;"><span style="font-family: Garamond; font-size: x-small;"><br /></span></span></div><div style="text-align: justify;"><span style="background-color: white; color: #282828; text-align: left;"><span style="font-family: Garamond; font-size: x-small;"><b>In Conclusion</b></span></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><span style="background-color: white; font-size: x-small;">This is Doug's 11th Kickstarter. He's always funded and over delivered. He makes great gaming books. <a href="https://www.kickstarter.com/projects/gamingballistic/delvers-to-grow-dungeon-fantasy-rpg-powered-by-gurps">Delvers to Grow</a> looks like another success in the making. The price point is generous and the quality is always top-notch with Doug. So don't resist the pull as your wallet floats out of your pocket and vanishes into the ether that is Kickstarter. It's a good thing because in July, yes this July, your mailbox will groan with amazing amount of great gaming content. Click any of pictures or links to pledge!</span></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><span style="background-color: white; font-size: x-small;"><br /></span></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: Garamond;"><div class="separator" style="clear: both; text-align: center;"><a href="https://www.kickstarter.com/projects/gamingballistic/delvers-to-grow-dungeon-fantasy-rpg-powered-by-gurps/?ref=kicktraq" imageanchor="1" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="576" data-original-width="1024" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzRdQWfRExedPQWn3e-oPw0QeZ9QQmhB63V26dxV9Va7KAez5YA7drY1B2ANK6y4iI8XPrBb70yvF3uEDzuSxwQxEoxEJngEOivOWG-Ua53_UR8gki3Klu5-7p9GKqVtuSI11Gw2LwAEqw/w400-h225/4bfe32aa1fc6a511caf624c5684910cb_original.png" width="400" /></a></div><br /><span style="background-color: white; font-size: x-small;"><br /></span></span></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-32361858630886923772021-04-15T20:42:00.001-04:002021-04-15T20:42:27.951-04:00Artist Spotlight: Luigi Castellani<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdzqNDIfz3DmuwrspEBmRVPG9DIpMHgPWPVS2JbAzSi_72DLS2rNq-SXp0n3G-5n_2rGfUnd4n1cr2WIP23TRg7mDK0yW70OYlXkMljdrLaDazPZynbLRL_dxX7XnFqFA6J37iZxvO6jQ-/s2048/Halfling_on_owlbear_FC+Luigi+Castellani.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1693" data-original-width="2048" height="331" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdzqNDIfz3DmuwrspEBmRVPG9DIpMHgPWPVS2JbAzSi_72DLS2rNq-SXp0n3G-5n_2rGfUnd4n1cr2WIP23TRg7mDK0yW70OYlXkMljdrLaDazPZynbLRL_dxX7XnFqFA6J37iZxvO6jQ-/w400-h331/Halfling_on_owlbear_FC+Luigi+Castellani.png" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: justify;"><span style="font-family: Garamond;">Luigi Castellani's work is someone I've used for years. His artwork ranges the entire gambit of fantasy, to sci-fi, cyberpunk, to halflings riding owlbears. I've been a member of his Patreon for years. Each month I get four pieces and each piece comes in three versions. B&W, grayscale, and color. </span></div><div class="separator" style="clear: both; text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV1uOG8Wh_uu68AXzFywCEmvGG3ExJ9rSaZiMFP-AhaLY4VYP4VdzESVCEf9A-e52ix8S-QOmgKPUiufSIDqP5tjDWlxHxA0ewbOLYG0-ThtxOI36ZCbjxOOhSVsGdZnaET_FOmfovKoHy/s1282/NPC%252311+Ansel.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1282" data-original-width="830" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV1uOG8Wh_uu68AXzFywCEmvGG3ExJ9rSaZiMFP-AhaLY4VYP4VdzESVCEf9A-e52ix8S-QOmgKPUiufSIDqP5tjDWlxHxA0ewbOLYG0-ThtxOI36ZCbjxOOhSVsGdZnaET_FOmfovKoHy/w414-h640/NPC%252311+Ansel.png" width="414" /></a></div><span style="font-family: Garamond;"><div class="separator" style="clear: both; text-align: justify;"><span style="font-family: Garamond;"><br /></span></div>I love using his art for my NPC Cards because they have so much personality that they write themselves.<br /></span></div><div class="separator" style="clear: both; text-align: justify;"><span style="font-family: Garamond;"><br /></span></div><div class="separator" style="clear: both; text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHb0ZQgo1isVdrFjdlqNS475jGDJ3qu1ZJcT6VulKHIxv8xuy5irp1Ft1ejGSlMNtyHeLJhVOJUfaGrqopRHb067xee86Graj5filsB2xH__ckrivra_13cy9smBVyT_buKogjR_2veQ6o/s2048/NPC%252327+Kalem.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1326" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHb0ZQgo1isVdrFjdlqNS475jGDJ3qu1ZJcT6VulKHIxv8xuy5irp1Ft1ejGSlMNtyHeLJhVOJUfaGrqopRHb067xee86Graj5filsB2xH__ckrivra_13cy9smBVyT_buKogjR_2veQ6o/w414-h640/NPC%252327+Kalem.jpg" width="414" /></a></div><div class="separator" style="clear: both; text-align: justify;"><br /></div><span style="font-family: Garamond;">While I focus on fantasy he has a lot of great art featuring other genres. </span></div><div class="separator" style="clear: both; text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ3CLdK24k9nOP1etIKsQ90vsoatNpt1WSelcoTPSVsexbMukupN7HUp0QcTE6kIL0Bn6SU0-op__9ELlHpNIr1YOALPD7gLqzXhMr_9-bCWCRh6w78lSGRnJr6qvOLhP3nN3uM01NSfDR/s2048/Mecha_FC+by+Luigi+Castellani.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1606" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ3CLdK24k9nOP1etIKsQ90vsoatNpt1WSelcoTPSVsexbMukupN7HUp0QcTE6kIL0Bn6SU0-op__9ELlHpNIr1YOALPD7gLqzXhMr_9-bCWCRh6w78lSGRnJr6qvOLhP3nN3uM01NSfDR/w502-h640/Mecha_FC+by+Luigi+Castellani.png" width="502" /></a></div><br /><span style="font-family: Garamond;"><br /></span><div class="separator" style="clear: both; text-align: center;"><br /></div></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitdAcr0vU8xKQRCi6VWAgPA7ZDPzXHc-zmqR5NpeyMZKUPXLdUAz7WDucT_p3gv26VnEvrxSjj5aYKLyUsTn5TawbaWXOrNwQZQhnX7HN5gftytSiakaQrumai4ACZaE2WtYyg6-D92N5c/s2048/Cryosleeptube_FC+Luigi+Castellani.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1150" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitdAcr0vU8xKQRCi6VWAgPA7ZDPzXHc-zmqR5NpeyMZKUPXLdUAz7WDucT_p3gv26VnEvrxSjj5aYKLyUsTn5TawbaWXOrNwQZQhnX7HN5gftytSiakaQrumai4ACZaE2WtYyg6-D92N5c/w360-h640/Cryosleeptube_FC+Luigi+Castellani.png" width="360" /></a></div><span style="font-family: Garamond;">Above are a couple examples of his science fiction art. </span><div><span style="font-family: Garamond;"><br /></span></div><div><span style="font-family: Garamond;">If you're looking for a versatile artist with a healthy back catalog and producing new pieces every month. Here are links to check out and follow Luigi Castellani's creations.</span></div><div><span style="font-family: Garamond;"><br /></span></div><div style="text-align: center;"><span style="font-family: Garamond;"><a href="https://www.drivethrurpg.com/browse/pub/5943/Artikid-Artsphp?affiliate_id=229313" target="_blank">DriveThru RPG</a></span></div><div style="text-align: center;"><a href="https://www.patreon.com/artikid">Patreon</a></div><div style="text-align: center;"><a href="https://www.lulu.com/spotlight/artikid/" target="_blank">Lulu</a></div><div style="text-align: center;"><a href="https://www.deviantart.com/artikid" target="_blank">Deviant Art</a></div><div style="text-align: center;"><a href="https://www.deviantart.com/artikid" target="_blank">Art Station</a></div><div style="text-align: center;"><a href="https://www.facebook.com/artikid" target="_blank">Facebook</a></div><div style="text-align: center;"><a href="https://www.instagram.com/artikid2002/?hl=en" target="_blank">Instagram</a></div><div style="text-align: center;"><a href="https://twitter.com/artikid" target="_blank">Twitter</a></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com1tag:blogger.com,1999:blog-1954394848487110923.post-35351124813231335432021-04-14T07:52:00.002-04:002021-04-14T07:53:07.599-04:00Starting a Campaign: Crawlers of Scorn<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSIx3NwFmMZ-L84M1oSQXPQ-zza67p7OYEn-B_n91AVvnr1ZP4-PRcl7A2aoBkI5lbZ8apwKc2keRv7CRpIs4AJCjkPYfI-fMtiCJ1Ss6xAq2Ig1UC4DtdGwCq8-ZOHNUT_0hSjt9_M6Q6/s1920/bf7956e17095d2779e1a6dd2a281e4e4.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1080" data-original-width="1920" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSIx3NwFmMZ-L84M1oSQXPQ-zza67p7OYEn-B_n91AVvnr1ZP4-PRcl7A2aoBkI5lbZ8apwKc2keRv7CRpIs4AJCjkPYfI-fMtiCJ1Ss6xAq2Ig1UC4DtdGwCq8-ZOHNUT_0hSjt9_M6Q6/w400-h225/bf7956e17095d2779e1a6dd2a281e4e4.jpg" width="400" /></a></div><p></p><p style="text-align: justify;"><span style="font-family: Garamond;">It's been over a year since I concluded my last campaign. Time to get into the GM's chair and begin the next chapter in my world building. The focus moves south of Hounds Head and the Komor Forest to a town known as Scorn. The seat of power of Baron Maybray. </span></p><p style="text-align: center;"><span style="font-family: Garamond;">Welcome to <b>Crawlers of Scorn</b>. </span></p><p style="text-align: justify;"><span style="font-family: Garamond;">This campaign starts as an urban setting and I'll see where the party takes it. Streets, alleys, shops, tenements, and more NPCs than I can name. Most shy away from urban crawls, but I love them. I spent years wandering the streets in the City-State of the Invincible Overlord and loved every second. I hope to capture some of that gritty magic and develop an interesting setting where opportunities are not just in a dark tavern.</span></p><p style="text-align: justify;"><span style="font-family: Garamond;">The system I'm using is Old School Essentials with home rules, of course. The platform leveling is not something I enjoy so I plan to create a more step progression with added bonuses each player can chose from upon leveling. This will allow them some diversity of their abilities so not all 3rd level fighters or thieves look alike. </span></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0N9dv0I7YOPw_BfgUL8zSwcTa_lQNmY2m-sFDohBabPOV6BSz-2uEqBPEA8woBWbDgzllJ-JLYdurUONnpBZp2SdBkv9hjFgHcThHFVfiImgnA_B71dVsRruTgFgffVJSMO3vc9BLNAAV/s2048/InkedScorn_LI.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1582" data-original-width="2048" height="309" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0N9dv0I7YOPw_BfgUL8zSwcTa_lQNmY2m-sFDohBabPOV6BSz-2uEqBPEA8woBWbDgzllJ-JLYdurUONnpBZp2SdBkv9hjFgHcThHFVfiImgnA_B71dVsRruTgFgffVJSMO3vc9BLNAAV/w400-h309/InkedScorn_LI.jpg" width="400" /></a></div><br /><p style="text-align: justify;"><span style="font-family: Garamond;">This my map of Scorn. I need to find the original copy this one bears the mark of a previous game. Each of the dark shapes are a group of buildings. And if there is space between them there is an alley. And the open areas are the thoroughfares. While I Scorn is a gritty setting, I am not trying to emulate a realistic medieval town, but one that is influenced by history with a lot of dark fantasy spice through in. </span></p><p style="text-align: justify;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpgVaRdM5R39YUhlfCj42xAe8o2s_ZDHuEez6RMjTLlRGLnDzoVtkvCrQOmBzPmHNoQt9xvv4MaNcmiOBw1UkiQzTlYa3aqYwMJNWDbUcEYh_OVgLFzS865Jr8AgKGScMxsDJhVTZzBUjE/s2048/Section+1+City+Map.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1811" data-original-width="2048" height="354" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpgVaRdM5R39YUhlfCj42xAe8o2s_ZDHuEez6RMjTLlRGLnDzoVtkvCrQOmBzPmHNoQt9xvv4MaNcmiOBw1UkiQzTlYa3aqYwMJNWDbUcEYh_OVgLFzS865Jr8AgKGScMxsDJhVTZzBUjE/w400-h354/Section+1+City+Map.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Garamond; font-size: x-small;">Example of the city blocks broken down into individual buildings. These blocks are what are circled on the larger map.<br /><br /></span></td></tr></tbody></table><span style="font-family: Garamond;">I'm keeping the party small. Probably four players at this time. I'm using Roll 20. More than four players and a GM it tends to get noisy and I think it's a great number to create diversity without overcrowding</span></p><p style="text-align: justify;"><span style="font-family: Garamond;">I am using a blog to record sessions. Some entries have links so the players and myself remember and track what has gone on in past sessions.</span></p><p style="text-align: justify;"><span style="font-family: Garamond;">Here's a couple of examples from a one-on-one campaign I've run with Joe the Lawyer. </span></p><div style="text-align: justify;"><span style="font-family: Garamond;"><a href="https://drive.google.com/file/d/1DGxN8oq5QNQ33IHEptBImIwA9YYP8rTh/view" target="_blank">Guildmaster Gordon Quarterton</a><span style="background-color: white;"> visited the site. Commented on the shoddy work of Snickle's shovel, but liked the idea of it. If Snickle could improve on his design Gordon said he'd be interested in buying a bunch for the guild.</span></span></div><p style="text-align: justify;"></p><div class="separator" style="clear: both; text-align: left;"><span style="font-family: Garamond;"><span style="background-color: white; text-align: justify;">Later that evening Snickle went home to fiddle with a few devices he was working on. A few hours later there was a frantic knock at his door. Carl pleaded with Snickle to let him in. After Carl entered he said the </span><a href="https://drive.google.com/file/d/1lkmwHetnAXCn4lsFXn8YgRKMpqhUbwBr/view" target="_blank">Spears of Sarrath</a><span style="background-color: white; text-align: justify;"> were chasing him. He drank a bit too much and threw up the boots of a Spear.</span><br style="background-color: white; text-align: justify;" /></span></div><span style="font-family: Garamond;"><div style="text-align: justify;"><br /></div><div style="text-align: justify;">When the players or myself want to recall what happened with a particular person, place, thing, or event, we can click on the link and there should be a 'play date' for each time they interacted and the result. This helps me as a GM to keep track of events and interactions and I think the players will find the information very useful. </div></span><p></p><p style="text-align: justify;"><span style="font-family: Garamond;">Soon. I plan on running on Mondays. It'll be good to get back behind the screen once again. </span></p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com2tag:blogger.com,1999:blog-1954394848487110923.post-67247268906336823032021-02-15T20:32:00.000-05:002021-02-15T20:32:00.310-05:00Successfully Funded! Some Stats and Insights<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbVUkdzRa4aloPeKTzbR9dIBtV8UNZxVAMIGt_Dyf2BfqZgGaPM9BG-sIwcOscuJecw2ATCs9WFoOlobrCJMDyyDI1fD4mLUpH0okmwAcE-445c2tERh3Xjxh9ANBy0SqKi4zWhWG-2J51/s2048/Thank+You.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1336" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbVUkdzRa4aloPeKTzbR9dIBtV8UNZxVAMIGt_Dyf2BfqZgGaPM9BG-sIwcOscuJecw2ATCs9WFoOlobrCJMDyyDI1fD4mLUpH0okmwAcE-445c2tERh3Xjxh9ANBy0SqKi4zWhWG-2J51/w418-h640/Thank+You.png" width="418" /></a></div><br /><p></p><p style="text-align: justify;">The Zine Quest 3 Kickstarter campaign for The Many Crypts of Lady Ingrade came to a close. It funded within an hour and had a steady growth through the 14 days. Here are some stats from my campaign. </p><p style="text-align: justify;"><b>Backers</b>: 406 </p><p style="text-align: justify;"><b>Pledged</b>: $4616, of that amount $1009 was collected for postage. </p><p style="text-align: justify;"><b>Biggest Pledge Day</b>: $1357 (106 backers) - this was the first day of the campaign. </p><p style="text-align: justify;"><b>Project Followers</b>: 284 at the end. The highest number I had was 301 at one point.</p><p style="text-align: justify;"><b>Converted Followers</b>: 124 which translated into a 43% conversation rate. Which is excellent. </p><p style="text-align: justify;"><b>Coffee Pledge</b>: 2 pledged the coffee level. One was my mother who pledge a $100. I can get a lot of coffee with that. Equates to 28.3% of the total pledges. </p><p style="text-align: justify;"><b>PDF Pledge</b>: 115 wanted the PDF. Equates to 28.3% of the total pledges. </p><p style="text-align: justify;"><b>Print/PDF Pledge</b>: 287 wanted the zine in their hands. Equates to 70.7% of the total pledges. 74 are from international backers from 21 different countries. </p><p style="text-align: justify;"><b>Reduced or Cancelled Pledges</b>: There were many cancelled and reduced pledges this time around. It happens. I'm estimating $400 to $600 pledges were cancelled or reduced. The funny thing is when Ivy would ask me the check where I was at, I'd click on my page and a few seconds later I'd lose a pledge. I kept jinxing myself. </p><p style="text-align: justify;"><b>My Take on this Year's Zine Quest</b>: This year I started behind. The original idea I had that was mostly written was too large. And then Jim, my artist from last year, was already booked to the gills. So I was scrambling to come up with something that was interesting that I wanted to work on for the next few months. And search for an artist at the last minute.</p><p style="text-align: justify;">I got lucky and I contacted Jason Sholtis. He helped me with my first zine and was available. His style really fit the style I wanted to go with this year.</p><p style="text-align: justify;">Over a year ago I did an adventure for my Patreon called The Many Crypts of Lady Ingrade. I always loved the title and concept. I wanted to expand it and thought it was perfect for this years Zine Quest. </p><p style="text-align: justify;"><b>Printing: </b>I also chose to go with a professional printer this year instead of printing it on my own. It'll be less stressful and after doing the numbers, much, much cheaper. In addition, it's going to give me a lot more options for layout. I'm excited to play around with that.</p><p style="text-align: justify;"><b>Maps</b>: This year I recruited Rob Conley to help me with maps. His maps are amazing and will work great on VTT. I am added his maps for VTT play.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhU6mIg0TiMaC9HLyBCNIgStBOI_CCHkWBjUQkZgp6rglLTXuudIFS5xXrhLNzXdIkKUVgbZFCz50b_i9M0629BJ-DT4PTiLDxrwfUu4fbUEu-sqUlfirhm0oc8n4E1HZmgOsiai2kCHv7T/s2048/Map1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1495" data-original-width="2048" height="293" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhU6mIg0TiMaC9HLyBCNIgStBOI_CCHkWBjUQkZgp6rglLTXuudIFS5xXrhLNzXdIkKUVgbZFCz50b_i9M0629BJ-DT4PTiLDxrwfUu4fbUEu-sqUlfirhm0oc8n4E1HZmgOsiai2kCHv7T/w400-h293/Map1.png" width="400" /></a></div><p style="text-align: justify;"></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEm1rSm-8j-YL4U6dk8WzDH0X1EpEY6HzTFv6Gei63U8qYObr5nchBavdjysxw0ehyJA7Xb2sAbXpScEU-t77Gju9VH6hwLmFF-zdA7tG3YDx-DR8yjPE0GnuyfRPvw-jJK6UYLbm-GS_t/s2048/Map2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1746" data-original-width="2048" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEm1rSm-8j-YL4U6dk8WzDH0X1EpEY6HzTFv6Gei63U8qYObr5nchBavdjysxw0ehyJA7Xb2sAbXpScEU-t77Gju9VH6hwLmFF-zdA7tG3YDx-DR8yjPE0GnuyfRPvw-jJK6UYLbm-GS_t/w400-h341/Map2.png" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: left;"><b style="text-align: justify;">Editing:</b><span style="text-align: justify;"> </span><span style="text-align: justify;">I have my editng team from last year. Joethelawyer and my wife, Ivy, will clean up my work. Make it look good. </span></div><p></p><p style="text-align: justify;"><b>Distributors: </b>I'm going to read out to distributors this year to carry my zine. I've attempted this in the past, but haven't had any luck. Fingers crossed.</p><p style="text-align: justify;">That's a look behind this year's Kickstarter. I've got to get back to writing some crypts. It's been a blast so far. </p><br />Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-44468156386752316262021-02-06T22:27:00.004-05:002021-02-08T17:01:18.729-05:00The Many Crypts of Lady Ingrade Sneak Peek<p></p><div class="separator" style="clear: both; text-align: center;"><a href="http://kck.st/3ctDxby" imageanchor="1" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="1138" data-original-width="692" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdhtiqv6tbsUJQfiBC8QCtTG9bjcHKfi8QuQfcNp7-teVV-EcNzGfcImea_e7R312STlzSUiP3RfFjzX4jgULHpDQlJ-_S5UUQhxy4C4PvFdP_JBv_bd_PA9GhEhyH7DMhCsPa6GKNWeai/w244-h400/Cover+1.png" width="244" /></a></div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Here is a glimpse at <a href="http://kck.st/3ctDxby" target="_blank">The Many Crypts of Lady Ingrade's</a> Jason Sholtis cover. Still needs tweaks and smoothing out some of the details because of the layout I'm going for. I wanted a 50's horror movie poster look and I'm pretty happy with its progress. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Then I've been getting maps from Rob Conley. Some folks asked why I didn't use my own maps this time. I wanted to have maps that are clear even if small. Rob's maps are always fantastic and the map pack that'll come with the pdf will be very useful with online play. </div><div style="text-align: justify;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwUwTiTZqSup5dyoOq9GkkHp2TZthEaR8gIKo-z7HOvVSiCMteqed8L4G2mlpucADCKyil-g-OkDmH1iUakU8w6JEwMuOQWIRBolRjHQQ737fkW4awu1Og8P09rY8zJ3cjk5l5nwGm7ygb/s2048/Map1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1495" data-original-width="2048" height="293" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwUwTiTZqSup5dyoOq9GkkHp2TZthEaR8gIKo-z7HOvVSiCMteqed8L4G2mlpucADCKyil-g-OkDmH1iUakU8w6JEwMuOQWIRBolRjHQQ737fkW4awu1Og8P09rY8zJ3cjk5l5nwGm7ygb/w400-h293/Map1.png" width="400" /></a></div><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQDOfqOTDOeZJDVqKFzHxnpC-vcetGu_sX38W7QzFACPEWMh2ZrJxNi0DdLbzIba1iPimtxNwACP8fD9iCojh8FsP6YtWXr2MIRM9UtOmaZMDbySwFoDJUB8aVhJT0gIBWEXeO5Zob9X9i/s2048/Map2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1746" data-original-width="2048" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQDOfqOTDOeZJDVqKFzHxnpC-vcetGu_sX38W7QzFACPEWMh2ZrJxNi0DdLbzIba1iPimtxNwACP8fD9iCojh8FsP6YtWXr2MIRM9UtOmaZMDbySwFoDJUB8aVhJT0gIBWEXeO5Zob9X9i/w400-h341/Map2.png" width="400" /></a></div><br /><div style="text-align: justify;">One of Zine Quest's rules is you can have black, white, and one color. Some of my favorite book covers are by Michael Whelan. He did these series of gray scale covers for HP Lovecraft paperbacks with a splash of red mingled in. That simple splash of red made those covers amazing and something that I always remembered. That's what I wanted for this zine. The pop of red. Here's a few sample covers by Michael. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOqxn-JZb-DCnyMrhp7lwNMVsa3ImR66L_Qnt6ALgNWnz2mr3PrRqrlUAskXvohfqG8Aa5rPV-DrCnUeyy12MhceTqbGg9sFY7RD6xIMSbnM-SyEAyf7uvK-k8TSjyDk1e3k_ThO-0bZqn/s1198/81gLs5KrsFL._AC_SL1198_.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1198" data-original-width="800" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOqxn-JZb-DCnyMrhp7lwNMVsa3ImR66L_Qnt6ALgNWnz2mr3PrRqrlUAskXvohfqG8Aa5rPV-DrCnUeyy12MhceTqbGg9sFY7RD6xIMSbnM-SyEAyf7uvK-k8TSjyDk1e3k_ThO-0bZqn/w268-h400/81gLs5KrsFL._AC_SL1198_.jpg" width="268" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaKxNcfxfXl2WY1eWBYU3yVpKhKUMpCLJMTvELhO2xivHzvX8HT0IRlvOMbymRiljqKfyBsGCFZO-C0LpGTNNICJpfx4tV8Ne-FW-ypNcUXuPfoUu6tWwVM3q4vPMXKJvh6TbEpgt_emu_/s508/dreamquestofunknownkadath-cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="508" data-original-width="307" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaKxNcfxfXl2WY1eWBYU3yVpKhKUMpCLJMTvELhO2xivHzvX8HT0IRlvOMbymRiljqKfyBsGCFZO-C0LpGTNNICJpfx4tV8Ne-FW-ypNcUXuPfoUu6tWwVM3q4vPMXKJvh6TbEpgt_emu_/w241-h400/dreamquestofunknownkadath-cover.jpg" width="241" /></a></div><div><br /></div><div style="text-align: justify;">The Kickstarter campaign is going very well. I funded within the first hour and now stand at 657% funding. Which is phenomenal. With so many projects out there it's easy to get lost in the tidal zine tidal wave. And this was just the first week!</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">My next post I'm focusing on the zine projects I backed. This year I've invested a chunk of money to get zines. And to get physical copies. Last year, I backed a few oat the PDF level and it's not the same. I need to have it in my hand and on my shelf.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Now for more self-promotion. Please check out my Kickstarter campaign, <a href="http://kck.st/3ctDxby" target="_blank">The Many Crypts of Lady Ingrade</a>. It's been a fun project so far. And really, how can you have too many crypts to explore?</div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-7938986381170051992021-02-04T19:54:00.002-05:002021-02-04T19:54:17.612-05:00A Zine Nudge<p>Zine Quest 3 is going crazy with a ton of selections, but there are two that will fund, but I wanted to give them a nudge to get them over the funding line. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://www.kickstarter.com/projects/frankt/the-lair-of-the-manticore-zinequest?ref=profile_backed" imageanchor="1" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="576" data-original-width="1024" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF6EO9O6u9S8kYp4bUeQw8cxgKcgfL90dytN48coi3pqxyJL0tKEA3XQYWMqsuBjxge4w8EzHTeyoIn1vH7B3q150ckJowmh5ltSwtSOJCV_c62UxGqP2XLDXU17GtJNmiVZiVaYv_LNQ3/w400-h225/934e588a7241e19873cdf3e1af608eb8_original.png" width="400" /></a></div><div><br /></div><div style="text-align: justify;">This first one is by Frank Turfler Jr. <a href="https://www.kickstarter.com/projects/frankt/the-lair-of-the-manticore-zinequest?ref=profile_backed">Lair of the Manticore! Barrow NO. 13</a>. <span style="color: #282828; font-family: inherit;">Located deep in the marshes, protected by the dangerous local fauna and nearly impassable terrain, it is rumored that a terrifying Manticore has recently made its home here.</span></div><div style="text-align: justify;"><span style="color: #282828; font-family: inherit;"><br /></span></div><div style="text-align: justify;"><span style="color: #282828; font-family: inherit;">Rumors spread fast and suddenly there is an odd stranger at the Keep offering an extremely large reward for the live capture of the beast.</span></div><div style="text-align: justify;"><span style="color: #282828; font-family: inherit;"><br /></span></div><div style="text-align: justify;"><span style="color: #282828;">Frank's only $82 away!</span></div><div style="text-align: justify;"><span style="color: #282828;"><br /></span></div><div style="text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqSsg4ImIqoKZTcFxyfzqZ-p50GPaN2j4-CLsdXLBv51le3skJnwF6Nh1ZzqGkYujmh4aVEGQKkowmhWGGtLnWFkC13m1KvzPNmKlDgo9WhnstRPdACV5sSxjCf1rbudas5lqeD9UOxsBn/s1051/a25f7cdca3908198c17469aa5ac66c3d_original.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1051" data-original-width="680" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqSsg4ImIqoKZTcFxyfzqZ-p50GPaN2j4-CLsdXLBv51le3skJnwF6Nh1ZzqGkYujmh4aVEGQKkowmhWGGtLnWFkC13m1KvzPNmKlDgo9WhnstRPdACV5sSxjCf1rbudas5lqeD9UOxsBn/w414-h640/a25f7cdca3908198c17469aa5ac66c3d_original.png" width="414" /></a></div><br /><span style="color: #282828;">The second is by Jeffery Jones, <a href="https://www.kickstarter.com/projects/1580058713/scoundrels-make-your-games-criminal?ref=profile_backed" target="_blank">Scoundrels: Making Your Game Criminal</a>. Running games involving crimes is fun. Many of our favorite movies, TV shows, and comics center around themes of heists, robberies, gangs, bootlegging, or even acts of extreme violence. Sometimes the protagonists are criminals trying to climb the ladder for wealth and power; other times they are “Robin Hoods”, nobly fighting injustices through their own criminal acts.</span></div><div style="text-align: justify;"><span style="color: #282828;"><br /></span></div><div style="text-align: justify;"><span style="color: #282828;">When you want to run games with a criminal focus, you'll find a lack of solid tools that support this kind of play. From sandbox adventures, to side-quests, to fleshing out existing adventures, Scoundrels helps you–the GM–run a successful crime-themed game each and every game night.</span></div><div style="text-align: justify;"><span style="color: #282828;"><br /></span></div><div style="text-align: justify;"><span style="color: #282828;">Jeffery is a mere $44 away.</span></div><div style="text-align: justify;"><span style="color: #282828;"><br /></span></div><div style="text-align: justify;"><span style="color: #282828;">Please take a moment and check these two out and give them the nudge to put them over their funding goal!</span></div><p style="text-align: justify;"><br /></p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-14723055422618159022021-01-30T22:33:00.002-05:002021-01-30T22:33:37.399-05:00Zine Quest #3: The Many Crypts of Lady Ingrade<p>Nothing like waiting until the last minute to get my shit together. My offerings for Zine Quest #3, <a href="https://www.kickstarter.com/projects/gothridgemanor/the-many-crypts-of-lady-ingrade-zine-quest?ref=clipboard-prelaunch" target="_blank">The Many Crypts of Lady Ingrade</a> has been approved.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBWVWyDZveoeOK3cfnJFHW-FiBTPNyEsvxgsl7JImGUUZCk-lpRNGMqkKLhkwfn3PdqAJym4jsLDw7RFHqrHF3Uz8UUmlkTct9-YG9li-wnBkNvHNyzcAcof18ZOCXVr8Jui_yZMGoq_s_/s1934/KS+Banner+2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1263" data-original-width="1934" height="261" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBWVWyDZveoeOK3cfnJFHW-FiBTPNyEsvxgsl7JImGUUZCk-lpRNGMqkKLhkwfn3PdqAJym4jsLDw7RFHqrHF3Uz8UUmlkTct9-YG9li-wnBkNvHNyzcAcof18ZOCXVr8Jui_yZMGoq_s_/w400-h261/KS+Banner+2.png" width="400" /></a></div><br /><p>With art by Jason Sholtis and maps by Robert Conley I need to step up my game and make sure the writing matches the quality they produce. </p><p>It goes live Monday, February 1st. </p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-1450160534021343742021-01-24T14:33:00.002-05:002021-01-24T14:36:16.760-05:00Deck of Many Things with a Bonus!<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGoxK7xATxPJhDFsJiokzLuAHTWaY6GcqPmecphT-obPGq2Un91pQNmL8w26OZSNuD7jK1r8WGW93be2C_ApvYCrh6gVD7jrjyJGbSnO7LDxoj1PamwBYTTNdEEhg_6VJEVqKcPPQJCo24/s6000/1_deck_of_many_things.JPG" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="4000" data-original-width="6000" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGoxK7xATxPJhDFsJiokzLuAHTWaY6GcqPmecphT-obPGq2Un91pQNmL8w26OZSNuD7jK1r8WGW93be2C_ApvYCrh6gVD7jrjyJGbSnO7LDxoj1PamwBYTTNdEEhg_6VJEVqKcPPQJCo24/w400-h266/1_deck_of_many_things.JPG" width="400" /></a></div><p></p><div style="text-align: justify;">One of my favorite magic items of all time, <a href="https://amzn.to/2MlJBYs" target="_blank">The Deck of Many Things</a>. I was cruising on Amazon checking out some random gaming trinkets and this one populated in my feed.</div><div style="text-align: justify;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUHsOKfBcTtZBqd3RxY6US7l-PRo4GTIB-WcZ3hrg7clCKYDJRbGwg6J8cE6M64WThF-vhAgG3MS-lwIWVPJyQtOIDhvYyCti1oFfKUkyjYQmiZBdc-CkJjuFvnzn3w2P7p7eZlu85wyky/s6000/7_the_deck_of_many_things.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4000" data-original-width="6000" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUHsOKfBcTtZBqd3RxY6US7l-PRo4GTIB-WcZ3hrg7clCKYDJRbGwg6J8cE6M64WThF-vhAgG3MS-lwIWVPJyQtOIDhvYyCti1oFfKUkyjYQmiZBdc-CkJjuFvnzn3w2P7p7eZlu85wyky/w400-h266/7_the_deck_of_many_things.JPG" width="400" /></a></div><br /><div style="text-align: justify;">Also included is the Deck of Fates. I guess it did say it on the lid of the box, but I missed it. The box itself is very nice. Divided for the two tuck boxes and I dig the Emperor Moth on the lid and on the desks. </div><div style="text-align: justify;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfVbviHlmCAczYQyw19j3hThpYcsTTIW6sPaepsbj_jAMDt2cuEnAXubiLfIVZKzTqujvwhAWlU3iuhU1PrajmSEb7FZmR_Zs2NyfUkb_ip3Dq1tcex6IqvdvCp-thurBjDrCghFb7bkyp/s6000/2_the_deck_of_many_things.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4000" data-original-width="6000" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfVbviHlmCAczYQyw19j3hThpYcsTTIW6sPaepsbj_jAMDt2cuEnAXubiLfIVZKzTqujvwhAWlU3iuhU1PrajmSEb7FZmR_Zs2NyfUkb_ip3Dq1tcex6IqvdvCp-thurBjDrCghFb7bkyp/w400-h266/2_the_deck_of_many_things.JPG" width="400" /></a></div><br /><div>I was extremely pleased with the quality of the box, but of course this is all about the cards. And I'm a bit of a RPG card junkie. Not sure why, but cards with dungeons, hooks, NPCs, or whatever, I want. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjmKJDrVpUoR8fzuc1OWJIisJbAULE4m1PDoOuUcCgT-P7VrmjVQDjQ1lzsjR7wrNiSi1ezOt59YLfD5eHk7XkrF84Ug0030yFsOjYsTzGaSoL-u7ZqxYbmPzudubBkoKr6cDIWdcwRbxD/s6000/6_the_deck_of_many_things.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4000" data-original-width="6000" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjmKJDrVpUoR8fzuc1OWJIisJbAULE4m1PDoOuUcCgT-P7VrmjVQDjQ1lzsjR7wrNiSi1ezOt59YLfD5eHk7XkrF84Ug0030yFsOjYsTzGaSoL-u7ZqxYbmPzudubBkoKr6cDIWdcwRbxD/w400-h266/6_the_deck_of_many_things.JPG" width="400" /></a></div><br /><div>Here's a picture with the Deck of Many Things on the bottom and The Deck of Fates in the top row. There are 49 cards total. Here are a few close up shots of some of the cards.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvMq0xT99ZhuKtdLQjK-19EjpV1_Sso-q01aOYZvmhdz7YMFrrAUawnjD8wvlqv7R2iOpIfAExYWh6NLjbaiNMO8XhnhxAg8AI2lVwYFWVhBigoI-PbJ2jpr-z_MvrZqt4H7BCXxVuqQKh/s6000/3_the_deck_of_many_things.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="6000" data-original-width="4000" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvMq0xT99ZhuKtdLQjK-19EjpV1_Sso-q01aOYZvmhdz7YMFrrAUawnjD8wvlqv7R2iOpIfAExYWh6NLjbaiNMO8XhnhxAg8AI2lVwYFWVhBigoI-PbJ2jpr-z_MvrZqt4H7BCXxVuqQKh/w266-h400/3_the_deck_of_many_things.JPG" width="266" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKbX26Y8JYrsL2lCQow5gccKL7xOoil1ufjI8OCWMO-3BBC9hFY3T1KRshOfVh4sjG2WPCEbm79d-OtCZBgsRQAieJe9IHmwSFA8O4Eo3eG7aYZ_XHT_hZekhw0TaiF4g5qC7k4Ofjcvtp/s6000/4_the_deck_of_many_things.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="6000" data-original-width="4000" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKbX26Y8JYrsL2lCQow5gccKL7xOoil1ufjI8OCWMO-3BBC9hFY3T1KRshOfVh4sjG2WPCEbm79d-OtCZBgsRQAieJe9IHmwSFA8O4Eo3eG7aYZ_XHT_hZekhw0TaiF4g5qC7k4Ofjcvtp/w266-h400/4_the_deck_of_many_things.jpg" width="266" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeYIa6XmSwGFbDQoLneZXRYM2roDKykujBnPnRyvJaZNpJ7zOK7LzmZShx7HlWd6o_f7KAXsVhyKM4FVXDj7i7clFisr9Gl92ADVYURW9MBcIZ1N_SgqdKZSXw7g20DBl10OAVvJugLmd8/s6000/5_the_deck_of_many_things.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="6000" data-original-width="4000" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeYIa6XmSwGFbDQoLneZXRYM2roDKykujBnPnRyvJaZNpJ7zOK7LzmZShx7HlWd6o_f7KAXsVhyKM4FVXDj7i7clFisr9Gl92ADVYURW9MBcIZ1N_SgqdKZSXw7g20DBl10OAVvJugLmd8/w266-h400/5_the_deck_of_many_things.jpg" width="266" /></a></div><br /><div>A small sampling of <a href="https://amzn.to/2MlJBYs" target="_blank">The Deck of Many Things</a>. For $15 you can't go wrong. I almost bought a second set!</div><div><br /></div><div style="text-align: justify;">The links in this post are affiliate links. It helps keep the lights on in the Manor...well not really, just let's me grab a few more gaming trinkets. Even if you don't use my link you should definitely grab a set!</div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-28005120374881995192021-01-04T18:18:00.002-05:002021-01-04T18:18:44.117-05:00Behold! The World Breaker!<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaLLkhIYXiuwXluKOLkWzCv_2hTE_1BONugfSsd6xSJCC5aCIYKwTHfjb9J3E_OvQH-HQyi2lhR28aTbvdu7NMYAi32wyorNBseyoGu_wrF_6RIyjKMEM5-TmGBdUc_IvJUOyy6kj7T6t2/s2048/2021-01-04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1976" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaLLkhIYXiuwXluKOLkWzCv_2hTE_1BONugfSsd6xSJCC5aCIYKwTHfjb9J3E_OvQH-HQyi2lhR28aTbvdu7NMYAi32wyorNBseyoGu_wrF_6RIyjKMEM5-TmGBdUc_IvJUOyy6kj7T6t2/w386-h400/2021-01-04.jpg" width="386" /></a></div> I got this beautiful beast today. A antique gold, metal 100 sided die. It weights almost a pound! This thing can do some damage. I love the look of it. It's going to make me create d100 tables. <p></p><p>I grabbed mine at <a href="https://www.SkullSplitterDice.com/?rfsn=4395095.c897c7&utm_source=refersion&utm_medium=affiliate&utm_campaign=4395095.c897c7" target="_blank">SkullSplitter Dice</a>. I've grabbed a ton of dice there. Along with this die I grabbed a mystery bag of dice. I always get crazy, weird dice from them. </p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-86019411985040474202021-01-03T11:51:00.005-05:002021-01-03T11:51:47.223-05:00Grab a Copy of Majestic Fantasy RPG<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWXcFkIGoFPcKbZLJFavPRdjjWmzAcr0O-V0jvfRw8F69FadlpEQ9iqDdbvZqYZjYVPgEzFR8K3taR28MwOXqrOAgB4DcPv-uAzNqGnP7BeOcJMqmEHkAyPqsiP8iyGjh1eAD6ekI9V7l9/s1400/337515.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="1400" data-original-width="900" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWXcFkIGoFPcKbZLJFavPRdjjWmzAcr0O-V0jvfRw8F69FadlpEQ9iqDdbvZqYZjYVPgEzFR8K3taR28MwOXqrOAgB4DcPv-uAzNqGnP7BeOcJMqmEHkAyPqsiP8iyGjh1eAD6ekI9V7l9/w258-h400/337515.jpg" width="258" /></a></div><p style="text-align: justify;">My good friend Rob Conley released his <a href="https://www.drivethrurpg.com/product/337515/The-Majestic-Fantasy-RPG-Basic-Rules?src=hottest_small?affiliate_id=229313" target="_blank">Majestic Fantasy RPG</a> to the world yesterday. This is an interesting take on developing an RPG system using the nuts and bolds of Swords & Wizardry and adding original content and rules to reflect the setting. The tweaks Rob made are simple to implement and I adds a lot to a game. Rob and I have gamed together for over three decades so I am bias, but I also think it's very good.<br /></p><p style="text-align: justify;">In addition to the rule book he has his <a href="https://www.drivethrurpg.com/product/333354/Majestic-Fantasy-RPG-Basic-Rules-Reference-Cards?src=newest_print?affiliate_id=229313" target="_blank">Basic Rules Reference Cards</a> and <a href="https://www.drivethrurpg.com/product/337548/Quick-Reference-Cards-for-Swords--Wizardry?src=also_purchased?affiliate_id=229313" target="_blank">Quick Reference Cards for Swords & Wizardry</a>. Both handy tools when running a game. Imagine having an entire GM screen on a single page. Or if you are like me, having these cards near me while I'm developing adventures of content for my game is invaluable. </p><p style="text-align: justify;">I know Rob spent a lot of time getting this just the way he wanted. He had two editors look it over. He scored Richard Laschek, the artist for Harn products, to do his cover. Rob is one of the best GMs out there and if you want to take a peek at how he does it, grab a copy <a href="https://www.drivethrurpg.com/product/337515/The-Majestic-Fantasy-RPG-Basic-Rules?src=hottest_small?affiliate_id=229313" target="_blank">Majestic Fantasy RPG</a> and find out. </p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-89170232322128904022020-12-27T14:23:00.003-05:002020-12-27T14:23:54.058-05:00Mork Borg, Black Hack, Fallout, Dice, and More<div style="text-align: justify;">It was a very good Christmas at the Manor. Ivy and I worked hard this year to make the best of it. Our reward was to have the ability to splurge on some gifts and enjoy a real vacation. Here are the gaming gifts I am loving. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr4sqlVl1wR5fYGeegDmZk9med0vqGE-9oFHoOztuEoJIDIIdg3QvuCEO1eACvggTy8HjfnxV5LpfeF3D8Xn6aexA6v6agX90hIPnc2onNh0dsK80IvF1mD8d_hwE5s6LcQ-frisCZDH_7/s2048/IMG_20201227_130722551_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr4sqlVl1wR5fYGeegDmZk9med0vqGE-9oFHoOztuEoJIDIIdg3QvuCEO1eACvggTy8HjfnxV5LpfeF3D8Xn6aexA6v6agX90hIPnc2onNh0dsK80IvF1mD8d_hwE5s6LcQ-frisCZDH_7/w338-h400/IMG_20201227_130722551_HDR.jpg" width="338" /></a></div><div style="text-align: justify;">Ivy bought herself a Staedtler stylus for her new Remarkable 2 and absolutely loved it. She saw they had products I might enjoy and so she grabbed these <a href="https://amzn.to/3pvWy03">ergo-friendly colored pencils</a>. They are so good! The triangle shape and soft texture make them fantastic to use. Plus they blend so well. I hope to share some maps soon.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijPvhcvC28P-pSio9i6R3FfjFiMU1MaiTOH7ESFHOtSEAWYrlgoJhgp7Z9IXOcEYijBdMP-l-MFEohUD3n_F-7bp_uwfC3DHpMpuGQW_UeMc8DxyWUAq_-RSLMOUCKnW7pQJ43HoWNXOIM/s2048/IMG_20201227_130622518.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijPvhcvC28P-pSio9i6R3FfjFiMU1MaiTOH7ESFHOtSEAWYrlgoJhgp7Z9IXOcEYijBdMP-l-MFEohUD3n_F-7bp_uwfC3DHpMpuGQW_UeMc8DxyWUAq_-RSLMOUCKnW7pQJ43HoWNXOIM/w400-h300/IMG_20201227_130622518.jpg" width="400" /></a></div><div style="text-align: justify;">Part 2 of the <a href="https://amzn.to/3rw4G2u">Staedtler gifts</a>. Markers. They are all the same size .03, and they bleed a bit. But the black is a true black. I used it as a filler pen and it works fantastic. I am curious to see what other options they have.</div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioW4dmYbcPfx4v_-2E3g40gmmmhtktL7m6Yqso82mLo0lhtCpH5UvVWPwcFldnNb_U3F3C8WLA9cM3oO2EErOM4kFhfI7YKargOfcNQv3XXFOK-jAMIauWYqCE6aGPotZYp3vqmc9l1e4g/s2048/IMG_20201227_130044447.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioW4dmYbcPfx4v_-2E3g40gmmmhtktL7m6Yqso82mLo0lhtCpH5UvVWPwcFldnNb_U3F3C8WLA9cM3oO2EErOM4kFhfI7YKargOfcNQv3XXFOK-jAMIauWYqCE6aGPotZYp3vqmc9l1e4g/w300-h400/IMG_20201227_130044447.jpg" width="300" /></a></div><div style="text-align: justify;">Dollar Tree has this deal going on where they are selling a set of 7 dice for a buck. That's $1. I went in for the <a href="https://www.dollartree.com/classic-games-roll-playing-dice-7ct-packs/317518" target="_blank">case of 24 sets</a>. Now I know I don't need more dice, but I have a good reason. Really I do. I was thinking of doing an endtable, fill a box with the dice and epoxy. Although I really want to open them all up and just roll. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjYFklW8amDSS8TduL8slh8-X02ug86-p5xGV9FTlirwEtbArIu3tDuwTcxHngQio4ihqivbPBQmUQkSWcuMIyRCaffszth-IcIBMVIucityvsi_uRDMWLf7I1nGdgHnlbgttz9TaFtnTc/s2048/IMG_20201227_125945561.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjYFklW8amDSS8TduL8slh8-X02ug86-p5xGV9FTlirwEtbArIu3tDuwTcxHngQio4ihqivbPBQmUQkSWcuMIyRCaffszth-IcIBMVIucityvsi_uRDMWLf7I1nGdgHnlbgttz9TaFtnTc/w300-h400/IMG_20201227_125945561.jpg" width="300" /></a></div><div style="text-align: justify;">I received a copy of Black Hack. I actually thought it was The Black Hack 2. I have to read better. However, I only had this on PDF so I am happy to have a copy. </div></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSOhN72mOC0shKEVtG3BAz4lkJIwO0fpdAPr9xvXH_Ax5n5YSw3wGiQfL7v2JMBJHhK35zBhe2L7-Ld3yZhDlSCUF_NsSEWzEKYTvMro-8feIF30x48_VgG4KcTOg7xvfLQ_gGictoTgYx/s2048/IMG_20201227_125754279.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSOhN72mOC0shKEVtG3BAz4lkJIwO0fpdAPr9xvXH_Ax5n5YSw3wGiQfL7v2JMBJHhK35zBhe2L7-Ld3yZhDlSCUF_NsSEWzEKYTvMro-8feIF30x48_VgG4KcTOg7xvfLQ_gGictoTgYx/w300-h400/IMG_20201227_125754279.jpg" width="300" /></a></div>I grabbed three (well four, I accidently bought two of one of the decks) Inkwell Sidequest Decks. </div><div><a href="https://amzn.to/3pq4EYf">Dungeons, Caves, & Ruins Fantasy Deck</a></div><div><a href="B071G3Q1K1">Wilderness & Frontier Fantasy</a></div><div><a href="https://amzn.to/3pwLpfL" target="_blank">Political and Urban Fantasy</a></div><div style="text-align: justify;">I've been wanting these decks for a while now. I've looked through them and see Matt Jackson and Dyson contributed maps. Small write ups on each map. A variation of my micro-adventures. It got me to thinking of doing something like this only with tarot card sized decks. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-NezxBedVy0GZGafJFWChCVyMrZXyNlQvAdXl0iPs4EmrRKNtL-tqzSgCIPns5KFyI4rZykWNG2W6u0f8xccl79LK6aWFv0zecSguq_yKM-ToWYNXgq28rABDVAmuvNKqxzccvNv_nk4M/s2048/IMG_20201227_125728541.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-NezxBedVy0GZGafJFWChCVyMrZXyNlQvAdXl0iPs4EmrRKNtL-tqzSgCIPns5KFyI4rZykWNG2W6u0f8xccl79LK6aWFv0zecSguq_yKM-ToWYNXgq28rABDVAmuvNKqxzccvNv_nk4M/w300-h400/IMG_20201227_125728541.jpg" width="300" /></a></div>The beast of 2020, <a href="https://amzn.to/3nXKfte" target="_blank">Mork Borg</a>. This won a bunch of awards and I've seen several Kickstarters and other 3rd party publishers jumping on board this juggernaut. Each page is a mind explosion. The time it must have taken to layout each page. No pair of pages is a like. <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO33ZZ20WPU4JbdfPZZbywj-iH7IsQOxSHz5K02zcwRuPjOy6xViM-DJNkZYEAWtKQPn32vBwvMIZ_WsDXdYQ7No1vhdo9DWmQZtrfxzPEImn-DVLdXo2nDON36LzwgrrmMR3K0VS7qvhq/s2048/IMG_20201227_125712542.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO33ZZ20WPU4JbdfPZZbywj-iH7IsQOxSHz5K02zcwRuPjOy6xViM-DJNkZYEAWtKQPn32vBwvMIZ_WsDXdYQ7No1vhdo9DWmQZtrfxzPEImn-DVLdXo2nDON36LzwgrrmMR3K0VS7qvhq/w300-h400/IMG_20201227_125712542.jpg" width="300" /></a></div><div style="text-align: justify;">And my last gaming gifts, I love my Fallout. I grabbed <a href="https://amzn.to/3mOt1xb" target="_blank">Fallout Wasteland Warefare RPG</a> and <a href="https://amzn.to/3nTo2fW" target="_blank">Wasteland Warefare Dice Set</a>. I'm not sure if I would ever run this as is. I've always wanted to create a d20 version of it. I think with this book and with the other source materials I have, the only thing that is stopping me is time. </div><div><br /><div><div><div style="text-align: justify;">That wraps up my Christmas. I am excited to read and use them all. </div></div></div></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-47082757055500757622020-11-22T17:55:00.010-05:002020-12-23T23:48:07.669-05:00Mystery Box of Adventures: Sold Out! Thanks!<p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjickV4xhfLqBcacDnVFHxBnEfn9camRtRsBA8S4xvR8v0YBu0wzd10MTxWQZH4q7KOUGUWNx06TQmElXZ00nYPJm_aJMt65MU8PnHMV0pzKD8f0eKjFWDHIqbKpxi3TuFvauMEpxenqgku/s2048/2020-11-22+17.07.38.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="1536" data-original-width="2048" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjickV4xhfLqBcacDnVFHxBnEfn9camRtRsBA8S4xvR8v0YBu0wzd10MTxWQZH4q7KOUGUWNx06TQmElXZ00nYPJm_aJMt65MU8PnHMV0pzKD8f0eKjFWDHIqbKpxi3TuFvauMEpxenqgku/w400-h300/2020-11-22+17.07.38.jpg" width="400" /></a> <br /></p><div style="text-align: justify;">The GM Games warehouse needs room. So this year I'm offering a <b>Mystery Box of Adventures</b>! The picture above is a sample of what you might find in one of the boxes. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>The Mystery Box of Adventures</b> consists of 25 items from my warehouse. All randomly packed by Whisk. Inside each box, all of these are possible. </div><div style="text-align: left;"><ul style="text-align: left;"><li style="text-align: justify;">Micro-Adventures, small and zine-sized</li><li style="text-align: justify;">Micro-Locations, small and also zine-sized </li><li style="text-align: justify;">NPC Cards</li><li style="text-align: justify;">Mini Manor Zines</li><li style="text-align: justify;">Issues of the Manor</li><li style="text-align: justify;">Hunters in Death </li><li style="text-align: justify;">And other surprises</li></ul><div style="text-align: justify;">These will be shipped in zine-sized manuscript box. These boxes are sturdy and can withstand fireballs and the paralytic touch of ghouls. But the best thing about them, perfect to store zines. Even though I'm throwing 25 items into each box, there is plenty of room left for other zines. And we all need more zine storage. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">The <b>Mystery Box of Adventure</b> is $50. That's $2 per adventure and shipping is included.. Help me make more space in my warehouse for 2021 and you'll have more adventures, locations, and NPCs than you can shake a +5 Holy Avenger at. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">I only have a couple dozen of <b>Mystery Boxes of Adventure</b>! so grab one while you can. Or two, sent one to a gaming friend. </div><div style="text-align: justify;"><br /></div></div><div style="text-align: left;"><span style="text-align: justify;">Due to the brutal cost of international shipping I can only ship within the United States. </span></div>
Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-18647396796476533342020-10-30T12:27:00.008-04:002020-10-30T15:52:12.937-04:00Artist Spotlight: Jeremy Hart<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9998AUM0AUeNNsyH1Ht1meOfLfzgR0DTk9gOH8Veo8RQghXQcPb7pd-hRwLTpTAykA1zUNa83JI0a86LWFJjd7V4BnBDz3MsgtEV1a2borYIgNMq0IrruaRwDWxwyeD9CvcqZyQ2m6jwI/s2048/Bog_Horror_no_background+Jeremy+Hart.png" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="2048" data-original-width="1583" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9998AUM0AUeNNsyH1Ht1meOfLfzgR0DTk9gOH8Veo8RQghXQcPb7pd-hRwLTpTAykA1zUNa83JI0a86LWFJjd7V4BnBDz3MsgtEV1a2borYIgNMq0IrruaRwDWxwyeD9CvcqZyQ2m6jwI/w309-h400/Bog_Horror_no_background+Jeremy+Hart.png" width="309" /></a></div><div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;">Jeremy Hart is not an artist that is going to give you a standard goblin or an angry face orc. Jeremy gives you nightmares. </span></div><div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;"><br /></span></div><div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;">I've been using his work for years. His style and choice of subject allows a writer like myself to go deeper and darker. The creatures he draws won't be found in any standard monster book. Jeremy digs into that dark ID we possess and manifests these horrors. </span></div><div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;"><br /></span></div><div class="separator" style="clear: both; text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGExZ6rB3jj0GjMDYNqnXxjnf9Hfmbpmm8X6fLdvosONsbE8gSH3-bEX8oZmzGu9YSmsknCx1nWKQ-fdiH8-4xYqJuaM7ddJHJg-WJRt71tXX2ekD1ZcPVNDxE2bBIXsmECyzVqZoXgpOw/s1581/demon_devil_092518a_1+Jeremy+Hart.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1581" data-original-width="1581" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGExZ6rB3jj0GjMDYNqnXxjnf9Hfmbpmm8X6fLdvosONsbE8gSH3-bEX8oZmzGu9YSmsknCx1nWKQ-fdiH8-4xYqJuaM7ddJHJg-WJRt71tXX2ekD1ZcPVNDxE2bBIXsmECyzVqZoXgpOw/w400-h400/demon_devil_092518a_1+Jeremy+Hart.jpg" width="400" /></a></div><br /><span style="text-align: left;">One of the features I really love about his artwork is the backgrounds he adds. These backgrounds set the mood, framing his creatures in chaos. </span></div><div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;"><br /></span></div><div class="separator" style="clear: both; text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4igcw_u9Qpvq9pFNVQEV_tHca3BIO0E2CT_Gny7UZPW5Xt8cP07xLEyUQskSYnlEFVQHfRSoF7lo4m8DF5-BnbtQiqKvqpnvcWmsWZ3WJEeNMYmnD7Y2lmuw_xT1nD7p2eYpfCOvG52M7/s1023/145094.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1023" data-original-width="662" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4igcw_u9Qpvq9pFNVQEV_tHca3BIO0E2CT_Gny7UZPW5Xt8cP07xLEyUQskSYnlEFVQHfRSoF7lo4m8DF5-BnbtQiqKvqpnvcWmsWZ3WJEeNMYmnD7Y2lmuw_xT1nD7p2eYpfCOvG52M7/w414-h640/145094.png" width="414" /></a></div><br /><span style="text-align: left;">This is the cover of the alpha release of Mythhoard. It was the first exclusive. Jeremy's art inspired the entire sandbox adventure. And I absolutely love that cover.</span></div><div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;"><br /></span></div><div class="separator" style="clear: both; text-align: justify;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNINGIUe87LIHQ-GCYBLDkXIo055dEc1SyJ3dIvgQ3tNMHaYVaqE68fQIMZcv38Gt95NkYCMAANfpGxAL9hDcNYEvFZGj0lZj8-sb-bsAPw4mtNcCIHyTVl3i_ORY1T83dg_6bjN_UzvwU/s1026/The+Weeping+Witch.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1026" data-original-width="663" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNINGIUe87LIHQ-GCYBLDkXIo055dEc1SyJ3dIvgQ3tNMHaYVaqE68fQIMZcv38Gt95NkYCMAANfpGxAL9hDcNYEvFZGj0lZj8-sb-bsAPw4mtNcCIHyTVl3i_ORY1T83dg_6bjN_UzvwU/w414-h640/The+Weeping+Witch.png" width="414" /></a></div><br /><div style="text-align: justify;">Jeremy's art has been on the cover for some of my micro-adventures. His images pack a punch. When scrolling through products and one of Jeremy' pieces comes up, I stop to check it out. Just fantastic.</div><div style="text-align: justify;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="http://kck.st/3jQKqol" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="576" data-original-width="1024" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy07j1XpiZZ6w0n8cOtudirG2E96FG7xR6Qw4dJLS6ysfoSJVXUYGi7Vyp9uB9LOFEhUVzz-yN5CsTRnEuqL8LXgeEZJB-0-wtKPiNV4HFJEXId6tO_42EjWijydWVcAY-GtrMPxSLLEhB/w400-h225/556094e0d58df2545329d73392f9c8c8_original.png" width="400" /></a></div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Right now Jeremy has a Kickstarter. <a href="http://kck.st/3jQKqol" target="_blank">The Creature Feature Quarterly</a>. He's offering four volumes. He crafts the monster and stats them using OSR systems. There is one day left. I'm in for the $15 to get all four quarters. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Here are some of the other links where you can find Jeremy Hart and his incredible work.</div><div style="text-align: center;"><a href="https://www.drivethrurpg.com/browse/pub/5679/Jeremy-Hart" target="_blank">DriveThru RPG</a></div><div style="text-align: center;"><a href="https://www.patreon.com/jhillos">Patreon</a></div><div style="text-align: center;"><a href="https://jeremyhartillos.blogspot.com/" target="_blank">Blogspot</a> - check this page out, really shows off his work</div><div style="text-align: center;"><a href="https://www.facebook.com/jeremy.hart.illos" target="_blank">Facebook</a></div><div style="text-align: center;"><a href="https://www.instagram.com/jhillos/?fbclid=IwAR1EwsTA2B1a-Hou9HLCbldYodnWgCA5_wGUuToYr9VBMjOPfSvcXAda1Zo" target="_blank">Instagram</a></div><div style="text-align: center;"><a href="https://www.subscribestar.com/jhillos?fbclid=IwAR3hZ0kdjuzejj4RgBgpF688SiZsluxOz0q7BC_RCKLm5jWAPzs6k5hilcg" target="_blank">Subscribe Star</a></div><div style="text-align: center;"><a href="https://www.teepublic.com/user/omegapointilliststudios?fbclid=IwAR2CG-aefZ8PDAAX1suze4060XPn5LAXG8DRuinKwaPLvdnhKCfwIiODXsI" target="_blank">TeePublic</a></div></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com0tag:blogger.com,1999:blog-1954394848487110923.post-52200851431879631832020-10-10T14:38:00.003-04:002020-10-10T14:38:35.344-04:00Giveaway: A Copy of Hunters in Death<p></p><div style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXybkCJqeKiAk21HKQdETFM2FdGJwzKJ-hu9j7RQgqoigQo0pxrKR3RsZSrUU8Pk4tkfpxEZ7krmOmuorJAxCWOXZ9jvb-ko9ZhHGKX_17VgKGtz1MqrmGL1JZARVjl15WK_Ald5g06W9L/s2048/cover3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="2048" data-original-width="1325" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXybkCJqeKiAk21HKQdETFM2FdGJwzKJ-hu9j7RQgqoigQo0pxrKR3RsZSrUU8Pk4tkfpxEZ7krmOmuorJAxCWOXZ9jvb-ko9ZhHGKX_17VgKGtz1MqrmGL1JZARVjl15WK_Ald5g06W9L/w259-h400/cover3.jpg" width="259" /></a></div><div style="text-align: center;">How would you like to get a copy of Hunters in Death?</div><div style="text-align: center;"><br /></div><div style="text-align: left;">Well Matt Jackson ordered two copies and said to give the other one away. So let's do that. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Just comment below or in any of my social media posts about the giveaway to enter. Maybe thank Matt for the idea.</div><div style="text-align: left;"><br /></div><div style="text-align: left;">I ship worldwide so anyone can enter.</div><div style="text-align: left;"><br /></div><div style="text-align: left;">I'll pick a winner tomorrow night, 8pm Eastern time. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Good luck and enjoy the day. </div><p></p>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com15tag:blogger.com,1999:blog-1954394848487110923.post-82793265294310721742020-10-04T16:28:00.003-04:002020-10-04T16:28:18.357-04:00Game Store Finds: Zine Artifacts<p style="text-align: justify;">I rarely go out these days, and even rarer do I go to the gaming stores. But yesterday I felt the need to go for a drive and I ended up 35 minutes away at a gaming store I visit a couple times a year. About half the time I go they have a small selection of older gaming items. I scored yesterday. I grabbed all of it except for two 2nd ed. GM screens. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYi2AlJ0lQr47m4idt-Q1haWlpAkCQGcEe5ck7QUAPF94uBEBAMco1WIDIcixjOiujA_LDzYewQyPu7fQM_69AeC-WwYHKqnZ65Y-ZGAgKk0teW7H91oKHsiABZWH8VPqUwNcSaPrD2_nW/s2048/IMG_20201004_142949980.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYi2AlJ0lQr47m4idt-Q1haWlpAkCQGcEe5ck7QUAPF94uBEBAMco1WIDIcixjOiujA_LDzYewQyPu7fQM_69AeC-WwYHKqnZ65Y-ZGAgKk0teW7H91oKHsiABZWH8VPqUwNcSaPrD2_nW/w300-h400/IMG_20201004_142949980.jpg" width="300" /></a></div><div style="text-align: justify;">A Forgotten Realms map? I know I have one or two copies of it, but for a buck! Hell yeah I am getting it.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmlPXBWjkxMzPRidE5QWwSiN4G8hyphenhyphen7HKLFoIAGYmwtogVUa3xmUIei-n3aOEBZXjp2X3e0TT9w6H9NGl6brMEY9rL3SI5Zz6_jd1dZeTG1jWRDIkylznjzj9fFOLzdmbyBEsHQhkpdPjGs/s2048/map.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1152" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmlPXBWjkxMzPRidE5QWwSiN4G8hyphenhyphen7HKLFoIAGYmwtogVUa3xmUIei-n3aOEBZXjp2X3e0TT9w6H9NGl6brMEY9rL3SI5Zz6_jd1dZeTG1jWRDIkylznjzj9fFOLzdmbyBEsHQhkpdPjGs/w360-h640/map.jpg" width="360" /></a></div><div style="text-align: justify;">I'd forgotten how large the map is. It's as tall as Ivy. She tried to stand on her tip-toes and act like she was a giant, but she was still shorter.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhloTCwbxPvz-2F5o9leYrjwbi3d0glXF6Fb4hcP1d8xM6nnM5RHTfIVP947tWVaTZxmfW74DS0YDwzKTZp0Rg6P3GkePH7tnjKLTi1zJ6sj8cldPnupVm9u-IetU_L4dNj5nmEhW-u8Y-O/s2048/IMG_20201004_143806482.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhloTCwbxPvz-2F5o9leYrjwbi3d0glXF6Fb4hcP1d8xM6nnM5RHTfIVP947tWVaTZxmfW74DS0YDwzKTZp0Rg6P3GkePH7tnjKLTi1zJ6sj8cldPnupVm9u-IetU_L4dNj5nmEhW-u8Y-O/w300-h400/IMG_20201004_143806482.jpg" width="300" /></a></div><div style="text-align: justify;">I wasn't expecting to find zine artifacts! What!?!? I don't have a lot of knowledge of past zines so I did a little research. It looks like Griffon Magazine had a six issue run that ran from May 1988 to January 1990.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguN1ErBm0kDLKom7YzxIJKJyHNBxZ118mnOO-qOmKpDFnSuraowzGZ_yz4XHIoHncW5cYfBqaz-GhDNmIqYwUSmYNKqS1MfzRNtIt4oxo3bTqIvhzfcisL8LTVloOM2AHnrcuVkk2OksOU/s2048/IMG_20201004_143834265.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguN1ErBm0kDLKom7YzxIJKJyHNBxZ118mnOO-qOmKpDFnSuraowzGZ_yz4XHIoHncW5cYfBqaz-GhDNmIqYwUSmYNKqS1MfzRNtIt4oxo3bTqIvhzfcisL8LTVloOM2AHnrcuVkk2OksOU/w300-h400/IMG_20201004_143834265.jpg" width="300" /></a></div><div style="text-align: justify;">It looks like I know have issues #4 and #5. I haven't had a chance to look through them other than a flip through. The font is tiny, but surprisingly legible. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjf-y0rxJmurKhHfsODbQ7qaJZjG4ZDnUyWvZufpFEDap6IUSuhrePFuPKLO4HpSslP7TeGpMkBh9P1gcGImatlD5GPkbhMt2Qp9S08J9StQ7TTsKr1Lb4JUKl8dLP191WBsq4BvK5eV6qv/s2048/IMG_20201004_144112056.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjf-y0rxJmurKhHfsODbQ7qaJZjG4ZDnUyWvZufpFEDap6IUSuhrePFuPKLO4HpSslP7TeGpMkBh9P1gcGImatlD5GPkbhMt2Qp9S08J9StQ7TTsKr1Lb4JUKl8dLP191WBsq4BvK5eV6qv/w300-h400/IMG_20201004_144112056.jpg" width="300" /></a></div><div style="text-align: justify;">Then this zine sized gem, Bounty Hunters Handbook. It looks to be from the same folks who did Griffon Magazine. This one looks to use similar format also. I was psyched to find these in the store. Completely unexpected.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCEQj_KtWR6nX4pkBBCU2eayC2yeRZzoLmODj9MWRcv5HFg16pSZ0T_ydBAX69wy4azeEf-f__JzfxU47H1G0yAcwVoUCUONpmRGUeyDfoPnbbpt_gYrR1ZU7UREr3BSYVn2DUcudLlib-/s2048/IMG_20201004_144511704.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCEQj_KtWR6nX4pkBBCU2eayC2yeRZzoLmODj9MWRcv5HFg16pSZ0T_ydBAX69wy4azeEf-f__JzfxU47H1G0yAcwVoUCUONpmRGUeyDfoPnbbpt_gYrR1ZU7UREr3BSYVn2DUcudLlib-/w300-h400/IMG_20201004_144511704.jpg" width="300" /></a></div><div style="text-align: justify;">Another old time magazine. I've never owned a copy of Polyhedron. Unfortunately this one was kind of jacked up. Someone carelessly jammed it into a tight protective sleeve and the back pages were ripped. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguL3Lxv8crvGe-oPt0Bjn2765q6A5dymke6x6x9Lu1JEbJ1jl3yUbKdiBVm5mj8tWSmyXXFxPbA90dWcPmcakg_MN2aHqxf2i7rIDRmV1iNAp9jflTj4v12JOOSefnxnfISt4k_2zmDcPw/s2048/IMG_20201004_144650366.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguL3Lxv8crvGe-oPt0Bjn2765q6A5dymke6x6x9Lu1JEbJ1jl3yUbKdiBVm5mj8tWSmyXXFxPbA90dWcPmcakg_MN2aHqxf2i7rIDRmV1iNAp9jflTj4v12JOOSefnxnfISt4k_2zmDcPw/w400-h300/IMG_20201004_144650366.jpg" width="400" /></a></div><div style="text-align: justify;">It was tight because there were two other items inside. Silver Griffin (seems to be a theme forming) was the NRPA newszine. Never saw a copy before. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYPDjyFq5bb9fPONxTslvBy6vSdB2n1BvLSUkyhFhOhDdqM0F77xJzwXj9eCpVUquy-wL2yph40ciRjNDNfIAzbxLfBQu8Ig9YUngsxgEi8m1115adaMkYX777psqYsEWs6tkUAKGevQaU/s2048/IMG_20201004_144313280.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYPDjyFq5bb9fPONxTslvBy6vSdB2n1BvLSUkyhFhOhDdqM0F77xJzwXj9eCpVUquy-wL2yph40ciRjNDNfIAzbxLfBQu8Ig9YUngsxgEi8m1115adaMkYX777psqYsEWs6tkUAKGevQaU/w300-h400/IMG_20201004_144313280.jpg" width="300" /></a></div><div style="text-align: justify;">I have a lot JG from back in the day, but I don't think I owned this one. Either way for $3 why not. It's in good condition. I have a special fondness for this adventure because my friend Rob Conley updated it for Goodman Games. Which happened long enough ago that it would be considered a relic. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDal8_cNrj0PXm1leg7vb2lhWCzyADlEGhFPRc_TSPN-QoEd3cd2ArO-i2p_Zs-WTEQ4etHUWCKlI5aGpQXvEAEdGNcg5MMA7tW_fq4V7Iv6bhOi00JXhTKYDX_XDA72imZy-CHvnZQRuF/s2048/IMG_20201004_144323600.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDal8_cNrj0PXm1leg7vb2lhWCzyADlEGhFPRc_TSPN-QoEd3cd2ArO-i2p_Zs-WTEQ4etHUWCKlI5aGpQXvEAEdGNcg5MMA7tW_fq4V7Iv6bhOi00JXhTKYDX_XDA72imZy-CHvnZQRuF/w300-h400/IMG_20201004_144323600.jpg" width="300" /></a></div><div style="text-align: justify;">I know I have a copy of this, but I decided to grab it for an extra.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOpcIcFOJnS3eWIHMb6g-yNGKquZ7rLETZkAyomQhSjwqjDZ6PyCjnprF57bNjU4vPmjrT5B_6ZevNGrYsP_-Bxp9uiyUozBKBShN-hHOU-cr4-ixvP8ISnfwVM5ssXaoirvdzd9Pk-Vjd/s2048/IMG_20201004_144357589.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOpcIcFOJnS3eWIHMb6g-yNGKquZ7rLETZkAyomQhSjwqjDZ6PyCjnprF57bNjU4vPmjrT5B_6ZevNGrYsP_-Bxp9uiyUozBKBShN-hHOU-cr4-ixvP8ISnfwVM5ssXaoirvdzd9Pk-Vjd/w300-h400/IMG_20201004_144357589.jpg" width="300" /></a></div><div style="text-align: justify;">I didn't know what this one was. No title. Just knew it was Forgotten Realms. It's for a region called The Great Glacier. I know I don't have that one. Now I need to find the rest of it.</div><div><div><div style="text-align: justify;">Not a bad run at the gaming store. I think my total was $22.</div></div></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com3tag:blogger.com,1999:blog-1954394848487110923.post-65531341344950463462020-10-03T10:51:00.001-04:002020-10-03T10:51:18.522-04:00Artist Spotlight: Denis McCarthy<p style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlkhrW2c4qKWpuQtHmTQH4vw8FiC6BTZ-kSLNtoCstSOg5m2BxRuOhnW3bckImtTgQTSV6Ki3SPzvV2hwA_BcEYc33PmZzD0EbrXaKEwmOVXXHfLy5PoJr7GUAa1kZeO6pOKowVEhXfekI/s2048/Manor+%25239+Cover.tif" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="2048" data-original-width="1313" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlkhrW2c4qKWpuQtHmTQH4vw8FiC6BTZ-kSLNtoCstSOg5m2BxRuOhnW3bckImtTgQTSV6Ki3SPzvV2hwA_BcEYc33PmZzD0EbrXaKEwmOVXXHfLy5PoJr7GUAa1kZeO6pOKowVEhXfekI/w256-h400/Manor+%25239+Cover.tif" width="256" /></a></p><p style="text-align: justify;">I've featured Denis's work in my own adventures several times, including the fantastic cover for issue #9 of The Manor, picture above. His work can be found in nearly a 100 publications on DriveThruRPG, including several issues of Gabor Lux's Echoes from Fomulhaut and Castle Xyntillan, Erik Tenka'r's Swords & Wizardy Continual Light ruleset, Greg Saunders's Warlock products, and John M Stater's Blood & Treasure. That's just a few.</p><p style="text-align: justify;">His artwork has the look and feel of the old-school aesthetic I love to see. In short, he draws fun pictures. And the reason hos work is found in so many places. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQhVcSeXvbH95ojIJuAyaN3UIcZbOrXMPXjT5RWnTK_UyNz0MKVT0zGYQXbn_TTIXJc1JpYjh2UO_vn25fziy1AlipROSs_NCVljcr0W1HF2Vm1oasntsm7b8ElgpBycP1pFdnfd0OKYh5/s1644/Bartender0001.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1644" data-original-width="805" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQhVcSeXvbH95ojIJuAyaN3UIcZbOrXMPXjT5RWnTK_UyNz0MKVT0zGYQXbn_TTIXJc1JpYjh2UO_vn25fziy1AlipROSs_NCVljcr0W1HF2Vm1oasntsm7b8ElgpBycP1pFdnfd0OKYh5/w196-h400/Bartender0001.png" width="196" /></a></div><div style="text-align: justify;">He's got a fantastic range of work, but I think what he does best is capture the personality of the characters he draws. I've used this bartender several times because he now become "when I imagine what my bartender looks like" model. I use a lot of Denis's portraits for my NPCs. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX-uJmwWJ72Z38oZbPRNId0zfv7Qkxhyphenhyphenc6pri42LrlPt-D3mxDu-R196jPXn1eDcV2i3CIN4dbQOkH-OGCJJL6dzibQYR_TApN3PNnFJSmdARVtlGQHGlfgwR8nYGNnkZ8qAP4t_6m1DG3/s1474/hail+hydra0001.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1348" data-original-width="1474" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX-uJmwWJ72Z38oZbPRNId0zfv7Qkxhyphenhyphenc6pri42LrlPt-D3mxDu-R196jPXn1eDcV2i3CIN4dbQOkH-OGCJJL6dzibQYR_TApN3PNnFJSmdARVtlGQHGlfgwR8nYGNnkZ8qAP4t_6m1DG3/s320/hail+hydra0001.png" width="320" /></a></div><div style="text-align: justify;">Does he do monsters? Check. He's got a variety of beasties on his digital store. </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUDLjnbHDn3ocNMhMfwm3ZaJzav8t5iol4qRpRCLiXeMdAhu56tNQWGZAj2dpTYxmkvEp1NR0O1WjPgBK3ygodrdLA9jFESHNtxLbvbcjncArSlkPmf5WpFyvzIzm7avusMhB_nccLr8C-/s2048/pit0001.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1580" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUDLjnbHDn3ocNMhMfwm3ZaJzav8t5iol4qRpRCLiXeMdAhu56tNQWGZAj2dpTYxmkvEp1NR0O1WjPgBK3ygodrdLA9jFESHNtxLbvbcjncArSlkPmf5WpFyvzIzm7avusMhB_nccLr8C-/w309-h400/pit0001.png" width="309" /></a></div><br /><div style="text-align: justify;">Dungeon scenes. Check.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipCIy_rRVG3QKrlS4C0sSozCBFXQQUj1zBg1T0rZ3o4Oem2nRixYJy2WG2nreAhOjuhoYlhyphenhyphen2hb2hm5F0ZJPKnUZ-qKxBqkQyUCbxIoadj5G0-BABjhf2rKNYjWiBcSjnXxBy4ZF0JO80_/s2048/spellbook.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1723" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipCIy_rRVG3QKrlS4C0sSozCBFXQQUj1zBg1T0rZ3o4Oem2nRixYJy2WG2nreAhOjuhoYlhyphenhyphen2hb2hm5F0ZJPKnUZ-qKxBqkQyUCbxIoadj5G0-BABjhf2rKNYjWiBcSjnXxBy4ZF0JO80_/s320/spellbook.png" width="320" /></a></div>Random items and minutia. Check. <br /><div style="text-align: justify;"><br /></div><div style="text-align: justify;">You can get a lot of pieces from Denis on a budget. His prices range from $1.49 to $5. One of the products I'd like to point you to is his <a href="https://www.drivethrurpg.com/product/252812/Stock-Fantasy-Character-Art-2">Stock Fantasy Character Art 2</a>. You get a dozen images of adventures/NPCs at your disposal for only $4.99. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Denis is always creating. He has a Patreon I've pledge to since the beginning and he's always got something great going on there. Below are the links where you can find more information about Denis and his fantastic artwork. Please consider backing his Patreon or pursuing his work on DriveThruRPG. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Oh, and did I mention, he's probably one of the nicest people you'll meet. I've only had great experiences when I work with Denis. </div><div style="text-align: justify;"><br /></div><div style="text-align: center;"><a href="https://www.drivethrurpg.com/browse.php?keywords=denis+mccarthy&filters=0_2893_0_0_0&x=0&y=0&author=&artist=&pfrom=&pto=">DriveThruRPG</a></div><div style="text-align: center;"><a href="https://www.facebook.com/denis.mccarthy">Facebook</a></div><div style="text-align: center;"><a href="https://www.instagram.com/gwythaint.ny/?fbclid=IwAR1cdohFI6H3TGdhn13e6N28pEemjJIrcDNV_1ZMxt6HI5RY83omLlM1KrQ">Instagram</a></div><div style="text-align: center;"><a href="https://gwythaintny.wordpress.com/">Woodpress</a></div><div style="text-align: center;"><a href="https://www.patreon.com/Gwythaint">Patreon</a></div>Gothridge Manorhttp://www.blogger.com/profile/11371740532802642972noreply@blogger.com2