Kefitzat Haderech, Incunabulum of the Uncanny Gates and Portals by +Paolo Greco. I wrote a review for it in May. This book is going to be great for developing gates I have planned. This is something I've never done in my previous campaigns. Looking forward to adding this element.
Trick, Empty Room & Basic Trap Design by +Courtney Campbell. And also by Courtney, Treasure. He's a solid producer of gaming material. I haven't used these before, but I've kept them in my campaign notebook for a reason. I will definitely be referring to them this time around.
I have a list of workshops, with guild deign sheets, but not sure where I got them from. The list of shops is great for city creation.
And the last thing I currently have is Medieval Mining by +John Stater. It is from issue #5 of Nod. One of these days I want to get all his issues. John does an excellent job of breaking down what I want to do in game into mechanics or ideas I can use.
This is the start I have so far. I've decided to use the S&W Complete ruleset. I'm looking for a few more cool classes to throw in.
If you have any suggestions please let me know and add a link in the comments. Thanks.
Sounds super interesting Tim!
ReplyDeleteI am big fan of S&W Complete.
ReplyDelete