MA#44 Grim Water Oasis was released tonight. Click on the link if you'd like a PDF copy.
I like developing adventures/situations where there is no way to win. My players are all too familiar with them. In addition, adding that unknown element to the situation. A vital piece of information that is missing that deprives the party of making an informed decision. I don't use this type adventure all the time, I do like to use them on a regular basis to keep the party off balance. What might seem like a black and white situation may be more complex.
The trickster is an entity I don't use too often, but I like the idea of an enemy that is never what it seems. Constantly changing appearance and presenting a situation in a skewed way to prod the party into a rash decision.
I want to welcome all my new patrons this month. I hope everyone enjoys the adventure. I think I rewrote a half a dozen times. Changed the map just as many times. I hope the final version is something that you can use at your table or at least glean some inspiration from.
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