Thursday, April 15, 2021
Artist Spotlight: Luigi Castellani
Wednesday, April 14, 2021
Starting a Campaign: Crawlers of Scorn
It's been over a year since I concluded my last campaign. Time to get into the GM's chair and begin the next chapter in my world building. The focus moves south of Hounds Head and the Komor Forest to a town known as Scorn. The seat of power of Baron Maybray.
Welcome to Crawlers of Scorn.
This campaign starts as an urban setting and I'll see where the party takes it. Streets, alleys, shops, tenements, and more NPCs than I can name. Most shy away from urban crawls, but I love them. I spent years wandering the streets in the City-State of the Invincible Overlord and loved every second. I hope to capture some of that gritty magic and develop an interesting setting where opportunities are not just in a dark tavern.
The system I'm using is Old School Essentials with home rules, of course. The platform leveling is not something I enjoy so I plan to create a more step progression with added bonuses each player can chose from upon leveling. This will allow them some diversity of their abilities so not all 3rd level fighters or thieves look alike.
This my map of Scorn. I need to find the original copy this one bears the mark of a previous game. Each of the dark shapes are a group of buildings. And if there is space between them there is an alley. And the open areas are the thoroughfares. While I Scorn is a gritty setting, I am not trying to emulate a realistic medieval town, but one that is influenced by history with a lot of dark fantasy spice through in.
Example of the city blocks broken down into individual buildings. These blocks are what are circled on the larger map. |
I am using a blog to record sessions. Some entries have links so the players and myself remember and track what has gone on in past sessions.
Here's a couple of examples from a one-on-one campaign I've run with Joe the Lawyer.
Soon. I plan on running on Mondays. It'll be good to get back behind the screen once again.