My offering into the James Maliszewski call to
share what we've done with these critters to make them our own.
The one monster I changed the most was the
Goblin. These guys have as many
depictions as any monster, from the vicious minions of Saruman, in the Lord of
the Rings to the Dobby in Harry Potter.
I know Dogby is described as a house elf, but you know and I know he's a
goblin. *see comment with Sean about the banker goblins*
The goblins in my campaign are a cultureless race. They have no god they collectively
worship. They have no customs or
traditions they carry on from generation to generation. They are a blank slate. But masters of imitation. Goblins search for another race to learn from. Goblins will worship the same god and
celebrate the same holidays and social occasions. They
will build a shanty town near the other race's settlement and it will imitate
the village or town's layout.
The imitation is never quite correct and often
comical in its execution. Goblins will
take up the worship of local gods, but often will change the name that is more
familiar with their language. They will
also create mock up of the refined wear priests and acolytes wear. If your religion requires the acolytes to
wear a plain brown robe you can be sure you'll be seeing a group of acolyte
goblins donning burlap bags or potato sacks.
Though they may miss the mark with their imitation, Goblins are very
respectful and honor the local gods.
Though not many races like having goblins around
underfoot, they are very useful. Goblins
are also masters of salvaging. When a
goblin settlement is nearby the sanitation increases because the goblins go
through all that is tossed out, organize it and use what they can destroy the
rest. Large cities usually have a goblin
settlement nearby so their 'city dump' doesn't become a problem. The goblins also keep the rat population
down. Goblins hunt the rats for
food. The other benefit of having
goblins nearby is they are a source of cheap labor and never complain about
doing the horrible jobs. Most large
cities employ several teams of goblins to keep the sewers clear.
On very rare occasions when a goblin community is
being abused or systematically slaughtered the community as a whole can go into
'goblin rage'. When a goblin community final
enters goblin rage they have gone feral and will attack any living thing with a
berserker rage. These are the wild
goblins adventurers encounter in the wilderness. They live to kill at this point and nothing
more. Should a goblin infected with
goblin rage enter a docile goblin community, the rage will spread and within a
few hours all goblins within the community will be infected. No alchemical or magical solution has been
found to cure goblin rage.
As a whole, goblins a passive race, but once in a
great while an extraordinary goblin will rise above his peers and make a significant
contribution; some have become elders in their church, some hold minor
positions in the local government and a more than a few have become successful
merchants. Although they may never be
generals or bishops or kings, goblins do not dream of power they are motivated
by learning. Though they are limited
with what they learn they never stop trying to become better. They also are protective of the friends they make and have been known to sacrifice themselves
to aid the hosting community.
That's an awesome write-up! :)
ReplyDeleteThat is a very good write-up. Good job. Smooch.
ReplyDeleteGood post Tim!
ReplyDeleteWith respect to Harry Potter, (at the risk of sounding like a pedantic nit-picker in need of a wedgie) I think you meant 'Dobby' the house elf and, if you recall, the house elves of the Harry Potter world are quite distinct from goblins, the bankers that run Gringotts.
Yes Dobby and the bankers. For some reason I got Darby in my head.
ReplyDeleteBut when I see Dobby and the other house elves, in my mind they are more of what goblins look like in my world. Gangly, exaggerated facial features and more of a submissive nature. The bankers don't do much for me in my goblinoid state of mind.
Some great ideas here.
ReplyDeleteNice write up, lots of good ideas.
ReplyDeleteCool stuff. I think you have a typo, since you have goblins savaging piles of junk. :)
ReplyDeleteDan and Sean, edits have been made. Thanks for pointing them out. They may savage piles of junk, but not sure that needs to be included. That's when goblins need a private moment. Let's all respect that.
ReplyDeleteGoblins are very cool. Raggi and you are doing alot in cementing my sympathy for goblins! Long live feral goblins.
ReplyDeleteMore typos - one of the spots where you changed to Dobby you ended up with Dogby.
ReplyDeleteRecycling something that helps mother nature perhaps we need goblins today!!
ReplyDelete