20 New Backgrounds
24 New Ancestries
36 New Classes
A gi-gundo amount of new equipment, armor and weapons
A breakdown for poisons
and spell catalysts that add an entirely new element to spellcasting
One of the main questions that I was asked if the new classes stepped on the toes of the four classes in the primary rulebook. Greg intends them to be drop-in replacement for the existing classes and ancestries. I'm not one that worries about class protection. I see the main classes as templates to build upon. A warrior in one region will look different from the typical warrior from another region. The differences are what adds the distinct flavor/feel of a campaign. Greg has provided different ways to do this.
I am also a huge fan of his expanded equipment list. Always have been. Back when he penned Ambition and Avarice my favorite section was the equipment section. He provides a lot of diversity to how a character can interact with their environment.
Players Companion is affordable priced at DriveThru RPG.
PDF is $8
Soft Cover + PDF is $9
Hard Cover + PDF is $15
If you like Shadowdark you can't go wrong getting a copy.
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