Monday Night, the veteran group actually found an item to control the Tarrasque. For the entire campaign they have been stranded on the back side of a mountain range after an earthquake slid most of a mountain into the pass. After taking control of the big guy they used the Tarrasque to bulldoze out the pass. The only thing about the Tarrasque, it has lousy brakes and destroyed the keep at the other end. I can't go into too much detail because of some of the stuff that is happening is still a mystery to the players. But in the end, when they reached the end of the pass a few days later, they were greeted by an small army and placed under arrest.
Tomorrow night is the second session of the newbie group. One of my assignments to them was to come up with names for their characters. One of the women who plays an elf found a name generator and came up with a first name I can't pronounce with the second name 'Bearcharger'. So when I pass her in the hall at work she chants 'Bearcharger'. I'm very much leaning on doing a AD&D version of the Kingmaker adventure path from Pazio. I think the beginning hex crawls are fun and manageable. Then I was thinking of slipping in various adventures I've bought. Classic AD&D adventures and OSR stuff. I need to go through some of my things and decide.
Then on Saturday, as long as we don't get buried in snow, going to playtest some 5th edition D&D with Rob (Bat in the Attic) DMing and Al from Beyond the Black Gate might be making his way down. Again I am sure it will be decided by weather. Then there will be handful of others there. I'm curious to get a feel for the new offering. I've had the playtest stuff for a while I haven't looked at it.
I can't remember the last time I had 3 games in one week. And Whisk doesn't even want to strangle me. She may by the weekend.