Tuesday, September 8, 2015
Falling into Thedas (Starting a New Game, New System)
This weekend we are going to start our monthly face-to-face game. I'd like to do it at least every other weekend, but let's see if we can even manage the once a month gathering. I'll be running a Dragon Age session using the Core book. I was going to use the quickstart rules, but all the players bought the PDF of the core rulebook so I'll run with that.
Last night I was prepping the session at the bookstore and one of the things I do to help me learn a system is create characters. In this case NPCs. The book has a lot of good pre-made stat blocks included, but there are a quite a few NPCs I wanted to flesh out. So far I've made an elven apostate and a Antivan Wayfarer who is a ban (or knight) at Redcliffe. There are a few more I want done before Sunday.
I'm using the background of Dragon Age, I bought the two books from Dark Horse comics to help explain the history and of course I've been playing the hell out of Inquisition. I like the background, their take on mages and the ever looming threat of the BIG enemy, darkspawn.
What I intend to do is slice off a small section of the world, and as I mentioned already, it will include the Village of Redcliffe, and build an adventure sandbox around Redcliffe and the immediate area. I've got a general main adventure tumbling around in my head, but I want to build some side adventures, or options if the players don't bite on the main hook. I like giving my players the option on how they would like to die. I am generous in that way.
So on my to-do list is, make more NPCs, sketch out the main plot, develop a few side stories, a few that connect with the main plot and a few that are independent, reread the combat and magic rules for the 12th time and then maybe draw up some maps if I have time.
If the game goes well I hope to run it on-line in a Google hangout in the future. I don't want all this Dragon Age knowledge to go to waste.