This blog is counter intuitive to an old school train of thought, but I've been thinking about damaged characters and how it would affect them. How would a fighter with half his hit points still be able to function as if he were at full hit points? I'm not a fan of making things complicated, but I do like simple rules that reflect some realism. A damaged character is not reflected in any of the Old School various system rules. At least I couldn't find much.
The only rules I've found on the matter are characters that are at 0 hit points or below and varying levels of death; the almost dead, mostly dead and the dead, dead categories. Rufus the fighter is second level and has ten hit points get hit by an orc spear for 5 points of damage. Rufus's hit points are halved. Does he suffer no effects from the strike? Should he have a temporary penalty or one that lasts until he is healed?
I pose this is a question because I am interested in knowing if DMs would use this rule and if players would want it included. I am thinking of a simple version where a character suffers some sort of penalty at half hit points and then a second level of penalties if reduced below a quarter of their hit points. I have nothing developed just throwing it out there to see what sticks or to see if it gets thrown back at me.