James over at the Underdark Gazette asked what our top OSR products are. So after failing to post yesterday due to technical difficulties and a light array of swearing I will bore you with them now. Like most people said, these are in particular order.
Points of Light by Rob Conley
I wasn't aware of the OSR at this time. Forth edition D&D hadn't been released. And every time I heard someone talk about being 'old school' it invoked my gag reflex. But as I look back I think this is an excellent OSR product to get campaigns started quickly. I know I am partial to this because I helped in its creation, but I still refer to it today.
S&W Monster Book by Matt Finch
When I mention my favorite monster manuals this one right up at the top. Before the Tome of Horrors and the new Hacklopedia of Beasts it was my favorite. Those beautifully simple stat blocks. Even with the two heavy weight tomes I mentioned I will still refer to this one often.
A Magical Medieval Society: Western Europe by Expeditious Retreat Press
If I were a professor of RPG Fantasy 101 this book would be required reading. It breaks down the complexity of medieval society into a playable form. It can add a depth to a campaign that will make it a rich place to adventure for years.
Knockspell
I only have Knockspell on this list because out of all the magazines I like this one the best. Fight On! is a great mag, but Knockspell seems to geared more towards what I like in a gaming magazine.
All My 1st Edition Books
I'm using them for a campaign right now. We are having a blast. Even after 30+ years I still love reading through them and finding new ways to surprise the players.
Tome of Horrors by Frog God Games
The master of monster manuals. This hefty book could kill a kobold. With the addition of the lairs, the write ups and excellent art this book I think is a must. I just miss those simple stat blocks from the Monster Book.
Neoclassical Geek Revival by Zzarchov
This is a nice hidden gem in the OSR. What makes this rules variation so interesting are the sub-systems that he employs. Zzarchov has a fresh and interesting way of looking at things that you may take for granted in your own game. If you get a chance I urge you to check out NGR.
There are others. Adventures I didn't even get to mention, but time has caught me up and I now must go to work. And its only Tuesday.
THANKS for sharing your list with insightful comments. Obviously I need to get the Finch Monster Book -- sounds like just my thing.
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