|Post not interesting? Just add Red Sonja.|
As I scan my shelves I see Hackmaster. Love the idea of the game, but never had a chance to play it. We attempted to make characters one night and when we were into the second hour of creation we bailed. Still, I'd like to see how it runs. I also have the fancy books of Hackmaster Basic. Beautiful books, but they sit on my shelf only to be taken down once in a while to be browsed through.
Beside my Hackmaster books are my Pendragon books. I've had these for years. I'm still attempting to collect them all. I've written adventures using Pendragon background. But I have never played the Pendragon system. I like low fantasy settings. Magic is scarce or just a background element while the humans struggle with their own drama.
Pathfinder would fall into this category also. I've got a big batch of their books, even have an adventure path, but never played it. I wasn't into 3.5 all that much. During it's heyday I was deeply immersed in GURPS. Pathfinder being the 2.0 of 3.5 is something I way always interested in playing, but haven't yet. With it's strong following I may yet.
Some of the Drama Systems, like Hillfolk and Dungeon World interest me. I've got the rule books, but haven't read them thoroughly. Browsed the pages and found some cool stuff that I would like to see how it plays.
There are a handful of old school systems that I haven't played, but would like to give them a go sometime. To name a few: Adventures Dark & Deep, Scarlet Heroes, Fantasy Heroes & Witchery, Ambition & Avarice. There are a couple systems that I have played one or two sessions with, but would love to use them in a campaign such as The Neoclassical Geek Revival and DCC.
But the winner right now, the system that has my attention that I want to develop adventures for and to run is Exoterrorists. I guess GUMSHOE would be the system and Exoterrorists it the setting. I can see running multi-session, episodal adventures.