Getting that map was very cool. I don't remember what adventure module it was, but getting that map broke through a wall. We had an artifact from the game we were playing. Sure Monopoly had its fake money, but that wasn't a game of the imagination. D&D, having that first map handed to you made the game that more interesting.
So of course what soon followed were homemade map handouts. I think most of you grognards out there can back me up on this one. To age the map we would take a lighter and burn the edges. Never mind that it might be drawn on notebook or graph paper. It was important to get that cool aged edge.
|a properly google ganked image of the lighter edge technique|
What happened more often than not you'd burn the entire map because you couldn't get the fire out. Or you would burn off a section of the map that you wanted to keep. Making aged maps was not for sissies .
Another technique people use was using tea to age the paper. I don't know about you, but I didn't have any tea in my home. I had Coke. Coke doesn't work. 1) it made everything sticky. I hate being sticky. 2) the carbonation ate away paper fibers if you used the wrong kind of paper or 3) it devoured the ink off the page so it was an indecipherable mess.
|use tea, as you can see there is no disintegration and it won't be sticky, very important|
This concludes Part 2 of my Gaming Props series.