Thursday, March 8, 2012

What Do You Do When...

Over at the Knights of the Black Blanner, Brendan retells a tale I think all of us can sympathize.  Where one player's actions (and sometimes through no fault of his own) is caught up in a situation where it consumes most of the session.  I know with my experience with GURPS a single battle can take up a lot of time.  So what do you do when this happens?  How do you resolve it?  Or do you just let it play out?